- switch(d) \
- { \
- case 0: \
- if((iFlags & THMN_DoorNorth) == 0) {Pathing_TryNode()} \
- break; \
- case 1: \
- if((iNFlags & THMN_DoorWest) == 0) {Pathing_TryNode()} \
- break; \
- case 2: \
- if((iNFlags & THMN_DoorNorth) == 0) {Pathing_TryNode()} \
- break; \
- case 3: \
- if((iFlags & THMN_DoorWest) == 0) {Pathing_TryNode()} \
- break; \
- } \
- if(iFlags & THMN_CanTravelW) \
- { \
- TryNode(pNode - 1, 3); \
- } \
- if(iFlags & THMN_CanTravelE) \
- { \
- TryNode(pNode + 1, 1); \
- } \
- if(iFlags & THMN_CanTravelN) \
- { \
- TryNode(pNode - iWidth, 0); \
- } \
- if(iFlags & THMN_CanTravelS) \
- { \
- TryNode(pNode + iWidth, 2); \
- } \
- node_t *pTarget = m_pNodes + iEndY * iWidth + iEndX;