diff --git a/source.list b/source.list
index df35cdd26..888578b4b 100644
--- a/source.list
+++ b/source.list
@@ -442,7 +442,6 @@ core/smallmap_type.hpp
core/smallmatrix_type.hpp
core/smallstack_type.hpp
core/smallvec_type.hpp
-core/sort_func.hpp
core/string_compare_type.hpp
# GUI Source Code
diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp
index 1074d1dd7..7342c1864 100644
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -32,11 +32,9 @@
void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group);
-static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineNumberSorter(const EngineID &a, const EngineID &b)
{
- int r = Engine::Get(*a)->list_position - Engine::Get(*b)->list_position;
-
- return r;
+ return Engine::Get(a)->list_position < Engine::Get(b)->list_position;
}
/**
diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp
index 797ead1f5..dfbe5d435 100644
--- a/src/bridge_gui.cpp
+++ b/src/bridge_gui.cpp
@@ -93,21 +93,21 @@ private:
Scrollbar *vscroll;
/** Sort the bridges by their index */
- static int CDECL BridgeIndexSorter(const BuildBridgeData *a, const BuildBridgeData *b)
+ static bool CDECL BridgeIndexSorter(const BuildBridgeData &a, const BuildBridgeData &b)
{
- return a->index - b->index;
+ return a.index < b.index;
}
/** Sort the bridges by their price */
- static int CDECL BridgePriceSorter(const BuildBridgeData *a, const BuildBridgeData *b)
+ static bool CDECL BridgePriceSorter(const BuildBridgeData &a, const BuildBridgeData &b)
{
- return a->cost - b->cost;
+ return a.cost < b.cost;
}
/** Sort the bridges by their maximum speed */
- static int CDECL BridgeSpeedSorter(const BuildBridgeData *a, const BuildBridgeData *b)
+ static bool CDECL BridgeSpeedSorter(const BuildBridgeData &a, const BuildBridgeData &b)
{
- return a->spec->speed - b->spec->speed;
+ return a.spec->speed < b.spec->speed;
}
void BuildBridge(uint8 i)
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 655a18d7f..b7137d91d 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -99,15 +99,14 @@ static CargoID _engine_sort_last_cargo_criteria[] = {CF_ANY, CF_ANY, CF_ANY, CF_
/**
* Determines order of engines by engineID
- * @param *a first engine to compare
- * @param *b second engine to compare
+ * @param a first engine to compare
+ * @param b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineNumberSorter(const EngineID &a, const EngineID &b)
{
- int r = Engine::Get(*a)->list_position - Engine::Get(*b)->list_position;
-
- return _engine_sort_direction ? -r : r;
+ bool r = Engine::Get(a)->list_position < Engine::Get(b)->list_position;
+ return _engine_sort_direction == r;
}
/**
@@ -116,15 +115,14 @@ static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineIntroDateSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineIntroDateSorter(const EngineID &a, const EngineID &b)
{
- const int va = Engine::Get(*a)->intro_date;
- const int vb = Engine::Get(*b)->intro_date;
- const int r = va - vb;
+ const int va = Engine::Get(a)->intro_date;
+ const int vb = Engine::Get(b)->intro_date;
/* Use EngineID to sort instead since we want consistent sorting */
- if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ if (va == vb) return EngineNumberSorter(a, b);
+ return _engine_sort_direction == (va < vb);
}
/**
@@ -133,13 +131,13 @@ static int CDECL EngineIntroDateSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineNameSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineNameSorter(const EngineID &a, const EngineID &b)
{
static EngineID last_engine[2] = { INVALID_ENGINE, INVALID_ENGINE };
static char last_name[2][64] = { "\0", "\0" };
- const EngineID va = *a;
- const EngineID vb = *b;
+ const EngineID va = a;
+ const EngineID vb = b;
[20:40 lordaro@Apollo openttd] > vim build_vehicle_gui.cpp
[20:40 lordaro@Apollo openttd] > vim src/build_vehicle_gui.cpp
[20:42 lordaro@Apollo openttd] > make run
make[1]: Entering directory '/home/lordaro/dev/openttd/objs/lang'
make[1]: Nothing to be done for 'all'.
make[1]: Leaving directory '/home/lordaro/dev/openttd/objs/lang'
make[1]: Entering directory '/home/lordaro/dev/openttd/objs/setting'
make[1]: Nothing to be done for 'all'.
make[1]: Leaving directory '/home/lordaro/dev/openttd/objs/setting'
make[1]: Entering directory '/home/lordaro/dev/openttd/objs/extra_grf'
make[1]: Nothing to be done for 'all'.
make[1]: Leaving directory '/home/lordaro/dev/openttd/objs/extra_grf'
make[1]: Entering directory '/home/lordaro/dev/openttd/objs/release'
[SRC] DEP CHECK (all files)
[SRC] Compiling build_vehicle_gui.cpp
[SRC] Linking openttd
make[1]: Leaving directory '/home/lordaro/dev/openttd/objs/release'
dbg: [grf] openttd_plus.0.1/ottdpp.grf: NewGRF "TD DP+ A set of trains designed to complement the default train set. This includes future maglevs and monorails as well as more default trains for desert/alpine." (GRFID 44460000) uses GRF version 1, which is incompatible with this version of OpenTTD.
ALSA lib pcm.c:8323:(snd_pcm_recover) underrun occurred
[20:44 lordaro@Apollo openttd] > git d
diff --git a/source.list b/source.list
index df35cdd26..888578b4b 100644
--- a/source.list
+++ b/source.list
@@ -442,7 +442,6 @@ core/smallmap_type.hpp
core/smallmatrix_type.hpp
core/smallstack_type.hpp
core/smallvec_type.hpp
-core/sort_func.hpp
core/string_compare_type.hpp
# GUI Source Code
diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp
index 1074d1dd7..7342c1864 100644
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -32,11 +32,9 @@
void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group);
-static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineNumberSorter(const EngineID &a, const EngineID &b)
{
- int r = Engine::Get(*a)->list_position - Engine::Get(*b)->list_position;
-
- return r;
+ return Engine::Get(a)->list_position < Engine::Get(b)->list_position;
}
/**
diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp
index 797ead1f5..dfbe5d435 100644
--- a/src/bridge_gui.cpp
+++ b/src/bridge_gui.cpp
@@ -93,21 +93,21 @@ private:
Scrollbar *vscroll;
/** Sort the bridges by their index */
- static int CDECL BridgeIndexSorter(const BuildBridgeData *a, const BuildBridgeData *b)
+ static bool CDECL BridgeIndexSorter(const BuildBridgeData &a, const BuildBridgeData &b)
{
- return a->index - b->index;
+ return a.index < b.index;
}
/** Sort the bridges by their price */
- static int CDECL BridgePriceSorter(const BuildBridgeData *a, const BuildBridgeData *b)
+ static bool CDECL BridgePriceSorter(const BuildBridgeData &a, const BuildBridgeData &b)
{
- return a->cost - b->cost;
+ return a.cost < b.cost;
}
/** Sort the bridges by their maximum speed */
- static int CDECL BridgeSpeedSorter(const BuildBridgeData *a, const BuildBridgeData *b)
+ static bool CDECL BridgeSpeedSorter(const BuildBridgeData &a, const BuildBridgeData &b)
{
- return a->spec->speed - b->spec->speed;
+ return a.spec->speed < b.spec->speed;
}
void BuildBridge(uint8 i)
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 655a18d7f..ab71593d0 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -99,15 +99,14 @@ static CargoID _engine_sort_last_cargo_criteria[] = {CF_ANY, CF_ANY, CF_ANY, CF_
/**
* Determines order of engines by engineID
- * @param *a first engine to compare
- * @param *b second engine to compare
+ * @param a first engine to compare
+ * @param b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineNumberSorter(const EngineID &a, const EngineID &b)
{
- int r = Engine::Get(*a)->list_position - Engine::Get(*b)->list_position;
-
- return _engine_sort_direction ? -r : r;
+ bool r = Engine::Get(a)->list_position < Engine::Get(b)->list_position;
+ return _engine_sort_direction != r;
}
/**
@@ -116,15 +115,14 @@ static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineIntroDateSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineIntroDateSorter(const EngineID &a, const EngineID &b)
{
- const int va = Engine::Get(*a)->intro_date;
- const int vb = Engine::Get(*b)->intro_date;
- const int r = va - vb;
+ const int va = Engine::Get(a)->intro_date;
+ const int vb = Engine::Get(b)->intro_date;
/* Use EngineID to sort instead since we want consistent sorting */
- if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ if (va == vb) return EngineNumberSorter(a, b);
+ return _engine_sort_direction != (va < vb);
}
/**
@@ -133,13 +131,13 @@ static int CDECL EngineIntroDateSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineNameSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineNameSorter(const EngineID &a, const EngineID &b)
{
static EngineID last_engine[2] = { INVALID_ENGINE, INVALID_ENGINE };
static char last_name[2][64] = { "\0", "\0" };
- const EngineID va = *a;
- const EngineID vb = *b;
+ const EngineID va = a;
+ const EngineID vb = b;
if (va != last_engine[0]) {
last_engine[0] = va;
@@ -157,7 +155,7 @@ static int CDECL EngineNameSorter(const EngineID *a, const EngineID *b)
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -166,15 +164,14 @@ static int CDECL EngineNameSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineReliabilitySorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineReliabilitySorter(const EngineID &a, const EngineID &b)
{
- const int va = Engine::Get(*a)->reliability;
- const int vb = Engine::Get(*b)->reliability;
- const int r = va - vb;
+ const int va = Engine::Get(a)->reliability;
+ const int vb = Engine::Get(b)->reliability;
/* Use EngineID to sort instead since we want consistent sorting */
- if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ if (va == vb) return EngineNumberSorter(a, b);
+ return _engine_sort_direction != (va < vb);
}
/**
@@ -183,15 +180,15 @@ static int CDECL EngineReliabilitySorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineCostSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineCostSorter(const EngineID &a, const EngineID &b)
{
- Money va = Engine::Get(*a)->GetCost();
- Money vb = Engine::Get(*b)->GetCost();
+ Money va = Engine::Get(a)->GetCost();
+ Money vb = Engine::Get(b)->GetCost();
int r = ClampToI32(va - vb);
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -200,15 +197,15 @@ static int CDECL EngineCostSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineSpeedSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineSpeedSorter(const EngineID &a, const EngineID &b)
{
- int va = Engine::Get(*a)->GetDisplayMaxSpeed();
- int vb = Engine::Get(*b)->GetDisplayMaxSpeed();
+ int va = Engine::Get(a)->GetDisplayMaxSpeed();
+ int vb = Engine::Get(b)->GetDisplayMaxSpeed();
int r = va - vb;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -217,15 +214,15 @@ static int CDECL EngineSpeedSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EnginePowerSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EnginePowerSorter(const EngineID &a, const EngineID &b)
{
- int va = Engine::Get(*a)->GetPower();
- int vb = Engine::Get(*b)->GetPower();
+ int va = Engine::Get(a)->GetPower();
+ int vb = Engine::Get(b)->GetPower();
int r = va - vb;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -234,15 +231,15 @@ static int CDECL EnginePowerSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineTractiveEffortSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineTractiveEffortSorter(const EngineID &a, const EngineID &b)
{
- int va = Engine::Get(*a)->GetDisplayMaxTractiveEffort();
- int vb = Engine::Get(*b)->GetDisplayMaxTractiveEffort();
+ int va = Engine::Get(a)->GetDisplayMaxTractiveEffort();
+ int vb = Engine::Get(b)->GetDisplayMaxTractiveEffort();
int r = va - vb;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -251,15 +248,15 @@ static int CDECL EngineTractiveEffortSorter(const EngineID *a, const EngineID *b
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EngineRunningCostSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EngineRunningCostSorter(const EngineID &a, const EngineID &b)
{
- Money va = Engine::Get(*a)->GetRunningCost();
- Money vb = Engine::Get(*b)->GetRunningCost();
+ Money va = Engine::Get(a)->GetRunningCost();
+ Money vb = Engine::Get(b)->GetRunningCost();
int r = ClampToI32(va - vb);
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -268,10 +265,10 @@ static int CDECL EngineRunningCostSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL EnginePowerVsRunningCostSorter(const EngineID *a, const EngineID *b)
+static bool CDECL EnginePowerVsRunningCostSorter(const EngineID &a, const EngineID &b)
{
- const Engine *e_a = Engine::Get(*a);
- const Engine *e_b = Engine::Get(*b);
+ const Engine *e_a = Engine::Get(a);
+ const Engine *e_b = Engine::Get(b);
/* Here we are using a few tricks to get the right sort.
* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
@@ -285,7 +282,7 @@ static int CDECL EnginePowerVsRunningCostSorter(const EngineID *a, const EngineI
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/* Train sorting functions */
@@ -296,18 +293,18 @@ static int CDECL EnginePowerVsRunningCostSorter(const EngineID *a, const EngineI
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL TrainEngineCapacitySorter(const EngineID *a, const EngineID *b)
+static bool CDECL TrainEngineCapacitySorter(const EngineID &a, const EngineID &b)
{
- const RailVehicleInfo *rvi_a = RailVehInfo(*a);
- const RailVehicleInfo *rvi_b = RailVehInfo(*b);
+ const RailVehicleInfo *rvi_a = RailVehInfo(a);
+ const RailVehicleInfo *rvi_b = RailVehInfo(b);
- int va = GetTotalCapacityOfArticulatedParts(*a) * (rvi_a->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
- int vb = GetTotalCapacityOfArticulatedParts(*b) * (rvi_b->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
+ int va = GetTotalCapacityOfArticulatedParts(a) * (rvi_a->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
+ int vb = GetTotalCapacityOfArticulatedParts(b) * (rvi_b->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
int r = va - vb;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -316,15 +313,15 @@ static int CDECL TrainEngineCapacitySorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL TrainEnginesThenWagonsSorter(const EngineID *a, const EngineID *b)
+static bool CDECL TrainEnginesThenWagonsSorter(const EngineID &a, const EngineID &b)
{
- int val_a = (RailVehInfo(*a)->railveh_type == RAILVEH_WAGON ? 1 : 0);
- int val_b = (RailVehInfo(*b)->railveh_type == RAILVEH_WAGON ? 1 : 0);
+ int val_a = (RailVehInfo(a)->railveh_type == RAILVEH_WAGON ? 1 : 0);
+ int val_b = (RailVehInfo(b)->railveh_type == RAILVEH_WAGON ? 1 : 0);
int r = val_a - val_b;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/* Road vehicle sorting functions */
@@ -335,15 +332,15 @@ static int CDECL TrainEnginesThenWagonsSorter(const EngineID *a, const EngineID
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL RoadVehEngineCapacitySorter(const EngineID *a, const EngineID *b)
+static bool CDECL RoadVehEngineCapacitySorter(const EngineID &a, const EngineID &b)
{
- int va = GetTotalCapacityOfArticulatedParts(*a);
- int vb = GetTotalCapacityOfArticulatedParts(*b);
+ int va = GetTotalCapacityOfArticulatedParts(a);
+ int vb = GetTotalCapacityOfArticulatedParts(b);
int r = va - vb;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/* Ship vehicle sorting functions */
@@ -354,10 +351,10 @@ static int CDECL RoadVehEngineCapacitySorter(const EngineID *a, const EngineID *
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL ShipEngineCapacitySorter(const EngineID *a, const EngineID *b)
+static bool CDECL ShipEngineCapacitySorter(const EngineID &a, const EngineID &b)
{
- const Engine *e_a = Engine::Get(*a);
- const Engine *e_b = Engine::Get(*b);
+ const Engine *e_a = Engine::Get(a);
+ const Engine *e_b = Engine::Get(b);
int va = e_a->GetDisplayDefaultCapacity();
int vb = e_b->GetDisplayDefaultCapacity();
@@ -365,7 +362,7 @@ static int CDECL ShipEngineCapacitySorter(const EngineID *a, const EngineID *b)
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/* Aircraft sorting functions */
@@ -376,10 +373,10 @@ static int CDECL ShipEngineCapacitySorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
*/
-static int CDECL AircraftEngineCargoSorter(const EngineID *a, const EngineID *b)
+static bool CDECL AircraftEngineCargoSorter(const EngineID &a, const EngineID &b)
{
- const Engine *e_a = Engine::Get(*a);
- const Engine *e_b = Engine::Get(*b);
+ const Engine *e_a = Engine::Get(a);
+ const Engine *e_b = Engine::Get(b);
uint16 mail_a, mail_b;
int va = e_a->GetDisplayDefaultCapacity(&mail_a);
@@ -395,7 +392,7 @@ static int CDECL AircraftEngineCargoSorter(const EngineID *a, const EngineID *b)
return EngineNumberSorter(a, b);
}
}
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -404,16 +401,16 @@ static int CDECL AircraftEngineCargoSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare.
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal.
*/
-static int CDECL AircraftRangeSorter(const EngineID *a, const EngineID *b)
+static bool CDECL AircraftRangeSorter(const EngineID &a, const EngineID &b)
{
- uint16 r_a = Engine::Get(*a)->GetRange();
- uint16 r_b = Engine::Get(*b)->GetRange();
+ uint16 r_a = Engine::Get(a)->GetRange();
+ uint16 r_b = Engine::Get(b)->GetRange();
int r = r_a - r_b;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/** Sort functions for the vehicle sort criteria, for each vehicle type. */
diff --git a/src/cargotype.cpp b/src/cargotype.cpp
index 863c58561..ce7622798 100644
--- a/src/cargotype.cpp
+++ b/src/cargotype.cpp
@@ -10,11 +10,13 @@
/** @file cargotype.cpp Implementation of cargoes. */
#include "stdafx.h"
+
+#include <algorithm>
+
#include "cargotype.h"
#include "newgrf_cargo.h"
#include "string_func.h"
#include "strings_func.h"
-#include "core/sort_func.hpp"
#include "table/sprites.h"
#include "table/strings.h"
@@ -138,35 +140,28 @@ uint8 _sorted_standard_cargo_specs_size; ///< Number of standard cargo s
/** Sort cargo specifications by their name. */
-static int CDECL CargoSpecNameSorter(const CargoSpec * const *a, const CargoSpec * const *b)
+static bool CDECL CargoSpecNameSorter(const CargoSpec * const &a, const CargoSpec * const &b)
{
static char a_name[64];
static char b_name[64];
- GetString(a_name, (*a)->name, lastof(a_name));
- GetString(b_name, (*b)->name, lastof(b_name));
+ GetString(a_name, a->name, lastof(a_name));
+ GetString(b_name, b->name, lastof(b_name));
int res = strnatcmp(a_name, b_name); // Sort by name (natural sorting).
/* If the names are equal, sort by cargo bitnum. */
- return (res != 0) ? res : ((*a)->bitnum - (*b)->bitnum);
+ return (res != 0) ? res < 0 : (a->bitnum < b->bitnum);
}
/** Sort cargo specifications by their cargo class. */
-static int CDECL CargoSpecClassSorter(const CargoSpec * const *a, const CargoSpec * const *b)
+static bool CDECL CargoSpecClassSorter(const CargoSpec * const &a, const CargoSpec * const &b)
{
uint16 mail_a, mail_b;
int va = e_a->GetDisplayDefaultCapacity(&mail_a);
@@ -395,7 +392,7 @@ static int CDECL AircraftEngineCargoSorter(const EngineID *a, const EngineID *b)
return EngineNumberSorter(a, b);
}
}
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/**
@@ -404,16 +401,16 @@ static int CDECL AircraftEngineCargoSorter(const EngineID *a, const EngineID *b)
* @param *b second engine to compare.
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal.
*/
-static int CDECL AircraftRangeSorter(const EngineID *a, const EngineID *b)
+static bool CDECL AircraftRangeSorter(const EngineID &a, const EngineID &b)
{
- uint16 r_a = Engine::Get(*a)->GetRange();
- uint16 r_b = Engine::Get(*b)->GetRange();
+ uint16 r_a = Engine::Get(a)->GetRange();
+ uint16 r_b = Engine::Get(b)->GetRange();
int r = r_a - r_b;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
- return _engine_sort_direction ? -r : r;
+ return _engine_sort_direction != (r < 0);
}
/** Sort functions for the vehicle sort criteria, for each vehicle type. */
diff --git a/src/cargotype.cpp b/src/cargotype.cpp
index 863c58561..ce7622798 100644
--- a/src/cargotype.cpp
+++ b/src/cargotype.cpp
@@ -10,11 +10,13 @@
/** @file cargotype.cpp Implementation of cargoes. */
#include "stdafx.h"
+
+#include <algorithm>
+
#include "cargotype.h"
#include "newgrf_cargo.h"
#include "string_func.h"
#include "strings_func.h"
-#include "core/sort_func.hpp"
#include "table/sprites.h"
#include "table/strings.h"
@@ -138,35 +140,28 @@ uint8 _sorted_standard_cargo_specs_size; ///< Number of standard cargo s
/** Sort cargo specifications by their name. */
-static int CDECL CargoSpecNameSorter(const CargoSpec * const *a, const CargoSpec * const *b)
+static bool CDECL CargoSpecNameSorter(const CargoSpec * const &a, const CargoSpec * const &b)
{
static char a_name[64];
static char b_name[64];
- GetString(a_name, (*a)->name, lastof(a_name));
- GetString(b_name, (*b)->name, lastof(b_name));
+ GetString(a_name, a->name, lastof(a_name));
+ GetString(b_name, b->name, lastof(b_name));
int res = strnatcmp(a_name, b_name); // Sort by name (natural sorting).
/* If the names are equal, sort by cargo bitnum. */
- return (res != 0) ? res : ((*a)->bitnum - (*b)->bitnum);
+ return (res != 0) ? res < 0 : (a->bitnum < b->bitnum);
}
/** Sort cargo specifications by their cargo class. */
-static int CDECL CargoSpecClassSorter(const CargoSpec * const *a, const CargoSpec * const *b)
+static bool CDECL CargoSpecClassSorter(const CargoSpec * const &a, const CargoSpec * const &b)
{
- int res = ((*b)->classes & CC_PASSENGERS) - ((*a)->classes & CC_PASSENGERS);
- if (res == 0) {
- res = ((*b)->classes & CC_MAIL) - ((*a)->classes & CC_MAIL);
- if (res == 0) {
- res = ((*a)->classes & CC_SPECIAL) - ((*b)->classes & CC_SPECIAL);
- if (res == 0) {
- return CargoSpecNameSorter(a, b);
- }
- }
- }
-
- return res;
+ int r = (b->classes & CC_PASSENGERS) - (a->classes & CC_PASSENGERS);
+ if (r == 0) r = (b->classes & CC_MAIL) - (a->classes & CC_MAIL);
+ if (r == 0) r = (a->classes & CC_SPECIAL) - (b->classes & CC_SPECIAL);
+ if (r == 0) return CargoSpecNameSorter(a, b);
+ return r < 0;
}
/** Initialize the list of sorted cargo specifications. */
@@ -181,7 +176,7 @@ void InitializeSortedCargoSpecs()
}
/* Sort cargo specifications by cargo class and name. */
- QSortT(_sorted_cargo_specs, _sorted_cargo_specs_size, &CargoSpecClassSorter);
+ std::sort(_sorted_cargo_specs, _sorted_cargo_specs + _sorted_cargo_specs_size, &CargoSpecClassSorter);
_standard_cargo_mask = 0;
diff --git a/src/core/smallmap_type.hpp b/src/core/smallmap_type.hpp
index dda0fc2a1..49b5f3b34 100644
--- a/src/core/smallmap_type.hpp
+++ b/src/core/smallmap_type.hpp
@@ -12,8 +12,9 @@
#ifndef SMALLMAP_TYPE_HPP
#define SMALLMAP_TYPE_HPP
+#include <algorithm>
+
#include "smallvec_type.hpp"
-#include "sort_func.hpp"
/**
* Simple pair of data. Both types have to be POD ("Plain Old Data")!
@@ -146,12 +147,12 @@ struct SmallMap : SmallVector<SmallPair<T, U>, S> {
inline void SortByKey()
{
- QSortT(this->Begin(), this->items, KeySorter);
+ std::sort(this->Begin(), this->End(), KeySorter);
}
- static int CDECL KeySorter(const Pair *a, const Pair *b)
+ static bool CDECL KeySorter(const Pair &a, const Pair &b)
{
- return a->first - b->first;
+ return a->first < b->first;
}
};
diff --git a/src/core/sort_func.hpp b/src/core/sort_func.hpp
deleted file mode 100644
index 470a0ccf4..000000000
--- a/src/core/sort_func.hpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file sort_func.hpp Functions related to sorting operations. */
-
-#ifndef SORT_FUNC_HPP
-#define SORT_FUNC_HPP
-
-#include "mem_func.hpp"
-
-/**
- * Type safe qsort()
- *
- * @note Use this sort for irregular sorted data.
- *
- * @param base Pointer to the first element of the array to be sorted.
- * @param num Number of elements in the array pointed by base.
- * @param comparator Function that compares two elements.
- * @param desc Sort descending.
- */
-template <typename T>
-static inline void QSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
-{
- if (num < 2) return;
-
- qsort(base, num, sizeof(T), (int (CDECL *)(const void *, const void *))comparator);
-
- if (desc) MemReverseT(base, num);
-}
-
-/**
- * Type safe Gnome Sort.
- *
- * This is a slightly modified Gnome search. The basic
- * Gnome search tries to sort already sorted list parts.
- * The modification skips these.
- *
- * @note Use this sort for presorted / regular sorted data.
- *
- * @param base Pointer to the first element of the array to be sorted.
- * @param num Number of elements in the array pointed by base.
- * @param comparator Function that compares two elements.
- * @param desc Sort descending.
- */
-template <typename T>
-static inline void GSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
-{
- if (num < 2) return;
-
- assert(base != NULL);
- assert(comparator != NULL);
-
- T *a = base;
- T *b = base + 1;
- uint offset = 0;
-
- while (num > 1) {
- const int diff = comparator(a, b);
- if ((!desc && diff <= 0) || (desc && diff >= 0)) {
- if (offset != 0) {
- /* Jump back to the last direction switch point */
- a += offset;
- b += offset;
- offset = 0;
- continue;
- }
-
- a++;
- b++;
- num--;
- } else {
- Swap(*a, *b);
-
- if (a == base) continue;
-
- a--;
- * @param num Number of elements in the array pointed by base.
- * @param comparator Function that compares two elements.
- * @param desc Sort descending.
- */
-template <typename T>
-static inline void QSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
-{
- if (num < 2) return;
-
- qsort(base, num, sizeof(T), (int (CDECL *)(const void *, const void *))comparator);
-
- if (desc) MemReverseT(base, num);
-}
-
-/**
- * Type safe Gnome Sort.
- *
- * This is a slightly modified Gnome search. The basic
- * Gnome search tries to sort already sorted list parts.
- * The modification skips these.
- *
- * @note Use this sort for presorted / regular sorted data.
- *
- * @param base Pointer to the first element of the array to be sorted.
- * @param num Number of elements in the array pointed by base.
- * @param comparator Function that compares two elements.
- * @param desc Sort descending.
- */
-template <typename T>
-static inline void GSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
-{
- if (num < 2) return;
-
- assert(base != NULL);
- assert(comparator != NULL);
-
- T *a = base;
- T *b = base + 1;
- uint offset = 0;
-
- while (num > 1) {
- const int diff = comparator(a, b);
- if ((!desc && diff <= 0) || (desc && diff >= 0)) {
- if (offset != 0) {
- /* Jump back to the last direction switch point */
- a += offset;
- b += offset;
- offset = 0;
- continue;
- }
-
- a++;
- b++;
- num--;
- } else {
- Swap(*a, *b);
-
- if (a == base) continue;
-
- a--;
- b--;
- offset++;
- }
- }
-}
-
-#endif /* SORT_FUNC_HPP */
diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp
index 070ad6727..e82fd7e4e 100644
--- a/src/engine_gui.cpp
+++ b/src/engine_gui.cpp
@@ -329,7 +329,7 @@ void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
/* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems)
* generally, do not sort if there are less than 2 items */
if (size < 2) return;
- QSortT(el->Begin(), size, compare);
+ std::sort(el->Begin(), el->End(), compare);
}
/**
@@ -344,6 +344,6 @@ void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, ui
if (num_items < 2) return;
assert(begin < el->Length());
assert(begin + num_items <= el->Length());
- QSortT(el->Get(begin), num_items, compare);
+ std::sort(el->Get(begin), el->Get(begin + num_items), compare);
}
diff --git a/src/engine_gui.h b/src/engine_gui.h
index fc0b7ad7d..ac2ec718f 100644
--- a/src/engine_gui.h
+++ b/src/engine_gui.h
@@ -19,7 +19,7 @@
typedef GUIList<EngineID, CargoID> GUIEngineList;
-typedef int CDECL EngList_SortTypeFunction(const EngineID*, const EngineID*); ///< argument type for #EngList_Sort.
+typedef bool CDECL EngList_SortTypeFunction(const EngineID&, const EngineID&); ///< argument type for #EngList_Sort.
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare);
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items);
diff --git a/src/fios.cpp b/src/fios.cpp
index 8ed01152f..117667f90 100644
--- a/src/fios.cpp
+++ b/src/fios.cpp
@@ -49,25 +49,19 @@ extern void GetOldSaveGameName(const char *file, char *title, const char *last);
* @param db A pointer to the second FiosItem to compare.
* @return -1, 0 or 1, depending on how the two items should be sorted.
*/
-int CDECL CompareFiosItems(const FiosItem *da, const FiosItem *db)
+bool CDECL CompareFiosItems(const FiosItem &da, const FiosItem &db)
{
- int r = 0;
-
- if ((_savegame_sort_order & SORT_BY_NAME) == 0 && da->mtime != db->mtime) {
- r = da->mtime < db->mtime ? -1 : 1;
+ bool r;
+ if ((_savegame_sort_order & SORT_BY_NAME) == 0 && da.mtime != db.mtime) {
+ r = da.mtime < db.mtime;
} else {
- r = strcasecmp(da->title, db->title);
+ r = strcasecmp(da.title, db.title) < 0;
}
- if (_savegame_sort_order & SORT_DESCENDING) r = -r;
+ if (_savegame_sort_order & SORT_DESCENDING) r = !r;
return r;
}
-FileList::~FileList()
-{
- this->Clear();
-}
-
/**
* Construct a file list with the given kind of files, for the stated purpose.
* @param abstract_filetype Kind of files to collect.
@@ -398,7 +392,7 @@ static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *c
{
SortingBits order = _savegame_sort_order;
_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
- QSortT(file_list.files.Begin(), file_list.files.Length(), CompareFiosItems);
+ std::sort(file_list.Begin(), file_list.End(), CompareFiosItems);
_savegame_sort_order = order;
}
@@ -413,7 +407,7 @@ static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *c
scanner.Scan(NULL, subdir, true, true);
}
- QSortT(file_list.Get(sort_start), file_list.Length() - sort_start, CompareFiosItems);
+ std::sort(file_list.Get(sort_start), file_list.End(), CompareFiosItems);
/* Show drives */
FiosGetDrives(file_list);
diff --git a/src/fios.h b/src/fios.h
index 5e17e8ee1..40f4852fe 100644
--- a/src/fios.h
+++ b/src/fios.h
@@ -103,94 +103,10 @@ struct FiosItem {
};
/** List of file information. */
-class FileList {
+class FileList : public SmallVector<FiosItem, 32> {
public:
- ~FileList();
-
- /**
- * Construct a new entry in the file list.
- * @return Pointer to the new items to be initialized.
- */
- inline FiosItem *Append()
- {
- return this->files.Append();
- }
-
- /**
- * Get the number of files in the list.
- * @return The number of files stored in the list.
- */
- inline uint Length() const
- {
- return this->files.Length();
- }
-
- /**
- * Get a pointer to the first file information.
- * @return Address of the first file information.
- */
- inline const FiosItem *Begin() const
- {
- return this->files.Begin();
- }
-
- /**
- * Get a pointer behind the last file information.
- * @return Address behind the last file information.
- */
- inline const FiosItem *End() const
- {
- return this->files.End();
- }
-
- /**
- * Get a pointer to the indicated file information. File information must exist.
- * @return Address of the indicated existing file information.
- */
- inline const FiosItem *Get(uint index) const
- {
- return this->files.Get(index);
- }
-
- /**
- * Get a pointer to the indicated file information. File information must exist.
- * @return Address of the indicated existing file information.
- */
- inline FiosItem *Get(uint index)
- {
- return this->files.Get(index);
- }
-
- inline const FiosItem &operator[](uint index) const
- {
- return this->files[index];
- }
-
- /**
/* Show drives */
FiosGetDrives(file_list);
diff --git a/src/fios.h b/src/fios.h
index 5e17e8ee1..40f4852fe 100644
--- a/src/fios.h
+++ b/src/fios.h
@@ -103,94 +103,10 @@ struct FiosItem {
};
/** List of file information. */
-class FileList {
+class FileList : public SmallVector<FiosItem, 32> {
public:
- ~FileList();
-
- /**
- * Construct a new entry in the file list.
- * @return Pointer to the new items to be initialized.
- */
- inline FiosItem *Append()
- {
- return this->files.Append();
- }
-
- /**
- * Get the number of files in the list.
- * @return The number of files stored in the list.
- */
- inline uint Length() const
- {
- return this->files.Length();
- }
-
- /**
- * Get a pointer to the first file information.
- * @return Address of the first file information.
- */
- inline const FiosItem *Begin() const
- {
- return this->files.Begin();
- }
-
- /**
- * Get a pointer behind the last file information.
- * @return Address behind the last file information.
- */
- inline const FiosItem *End() const
- {
- return this->files.End();
- }
-
- /**
- * Get a pointer to the indicated file information. File information must exist.
- * @return Address of the indicated existing file information.
- */
- inline const FiosItem *Get(uint index) const
- {
- return this->files.Get(index);
- }
-
- /**
- * Get a pointer to the indicated file information. File information must exist.
- * @return Address of the indicated existing file information.
- */
- inline FiosItem *Get(uint index)
- {
- return this->files.Get(index);
- }
-
- inline const FiosItem &operator[](uint index) const
- {
- return this->files[index];
- }
-
- /**
/* Show drives */
FiosGetDrives(file_list);
diff --git a/src/fios.h b/src/fios.h
index 5e17e8ee1..40f4852fe 100644
--- a/src/fios.h
+++ b/src/fios.h
@@ -103,94 +103,10 @@ struct FiosItem {
};
/** List of file information. */
-class FileList {
+class FileList : public SmallVector<FiosItem, 32> {
public:
- ~FileList();
-
- /**
- * Construct a new entry in the file list.
- * @return Pointer to the new items to be initialized.
- */
- inline FiosItem *Append()
- {
- return this->files.Append();
- }
-
- /**
- * Get the number of files in the list.
- * @return The number of files stored in the list.
- */
- inline uint Length() const
- {
- return this->files.Length();
- }
-
- /**
- * Get a pointer to the first file information.
- * @return Address of the first file information.
- */
- inline const FiosItem *Begin() const
- {
- return this->files.Begin();
- }
-
- /**
- * Get a pointer behind the last file information.
- * @return Address behind the last file information.
- */
- inline const FiosItem *End() const
- {
- return this->files.End();
- }
-
- /**
- * Get a pointer to the indicated file information. File information must exist.
- * @return Address of the indicated existing file information.
- */
- inline const FiosItem *Get(uint index) const
- {
- return this->files.Get(index);
- }
-
- /**
- * Get a pointer to the indicated file information. File information must exist.
- * @return Address of the indicated existing file information.
- */
- inline FiosItem *Get(uint index)
- {
- return this->files.Get(index);
- }
-
- inline const FiosItem &operator[](uint index) const
- {
- return this->files[index];
- }
-
- /**
- * Get a reference to the indicated file information. File information must exist.
- * @return The requested file information.
- */
- inline FiosItem &operator[](uint index)
- {
- return this->files[index];
- }
-
- /** Remove all items from the list. */
- inline void Clear()
- {
- this->files.Clear();
- }
-
- /** Compact the list down to the smallest block size boundary. */
- inline void Compact()
- {
- this->files.Compact();
- }
-
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop);
const FiosItem *FindItem(const char *file);
-
- SmallVector<FiosItem, 32> files; ///< The list of files.
};
enum SortingBits {
@@ -219,6 +135,6 @@ void FiosMakeSavegameName(char *buf, const char *name, const char *last);
FiosType FiosGetSavegameListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last);
-int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
+bool CDECL CompareFiosItems(const FiosItem &a, const FiosItem &b);
#endif /* FIOS_H */
diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp
index e6cd9625c..64eac2a50 100644
--- a/src/fios_gui.cpp
+++ b/src/fios_gui.cpp
@@ -221,8 +221,7 @@ static void SortSaveGameList(FileList &file_list)
}
}
- uint s_amount = file_list.Length() - sort_start - sort_end;
- QSortT(file_list.Get(sort_start), s_amount, CompareFiosItems);
+ std::sort(file_list.Get(sort_start), file_list.Get(sort_end), CompareFiosItems);
}
struct SaveLoadWindow : public Window {
diff --git a/src/gfx.cpp b/src/gfx.cpp
index 719505157..efe6e03eb 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -1699,14 +1699,12 @@ bool ToggleFullScreen(bool fs)
return result;
}
-static int CDECL compare_res(const Dimension *pa, const Dimension *pb)
+static bool CDECL compare_res(const Dimension &pa, const Dimension &pb)
{
- int x = pa->width - pb->width;
- if (x != 0) return x;
- return pa->height - pb->height;
+ return pa.width < pb.width || pa.height < pb.height;
}
void SortResolutions(int count)
{
- QSortT(_resolutions, count, &compare_res);
+ std::sort(_resolutions, _resolutions + count, &compare_res);
}
diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp
index c12c6ace4..16fc1107a 100644
--- a/src/graph_gui.cpp
+++ b/src/graph_gui.cpp
@@ -1151,9 +1151,9 @@ private:
}
/** Sort the company league by performance history */
- static int CDECL PerformanceSorter(const Company * const *c1, const Company * const *c2)
+ static bool CDECL PerformanceSorter(const Company * const &c1, const Company * const &c2)
{
- return (*c2)->old_economy[0].performance_history - (*c1)->old_economy[0].performance_history;
+ return c2->old_economy[0].performance_history < c1->old_economy[0].performance_history;
}
public:
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index d3e1eafbb..713b11cdb 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -134,26 +134,26 @@ private:
}
/** Sort the groups by their name */
- static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b)
+ static bool CDECL GroupNameSorter(const Group * const &a, const Group * const &b)
{
static const Group *last_group[2] = { NULL, NULL };
static char last_name[2][64] = { "", "" };
- if (*a != last_group[0]) {
- last_group[0] = *a;
- SetDParam(0, (*a)->index);
+ if (a != last_group[0]) {
+ last_group[0] = a;
+ SetDParam(0, a->index);
GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0]));
}
- if (*b != last_group[1]) {
- last_group[1] = *b;
- SetDParam(0, (*b)->index);
+ if (b != last_group[1]) {
+ last_group[1] = b;
+ SetDParam(0, b->index);
GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1]));
}
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
- if (r == 0) return (*a)->index - (*b)->index;
- return r;
+ if (r == 0) return a->index < b->index;
+ return r < 0;
}
/**
diff --git a/src/highscore.cpp b/src/highscore.cpp
index 86e4f5ae8..57bb2e9f3 100644
--- a/src/highscore.cpp
+++ b/src/highscore.cpp
@@ -10,6 +10,9 @@
/** @file highscore.cpp Definition of functions used for highscore handling */
#include "stdafx.h"
+
+#include <algorithm>
+
#include "highscore.h"
#include "company_base.h"
#include "company_func.h"
@@ -17,7 +20,6 @@
#include "string_func.h"
#include "strings_func.h"
#include "table/strings.h"
-#include "core/sort_func.hpp"
#include "debug.h"
#include "safeguards.h"
@@ -79,9 +81,9 @@ int8 SaveHighScoreValue(const Company *c)
}
/** Sort all companies given their performance */
-static int CDECL HighScoreSorter(const Company * const *a, const Company * const *b)
+static bool CDECL HighScoreSorter(const Company * const &a, const Company * const &b)
{
- return (*b)->old_economy[0].performance_history - (*a)->old_economy[0].performance_history;
+ return b->old_economy[0].performance_history < a->old_economy[0].performance_history;
}
/**
@@ -98,7 +100,7 @@ int8 SaveHighScoreValueNetwork()
/* Sort all active companies with the highest score first */
FOR_ALL_COMPANIES(c) cl[count++] = c;
- QSortT(cl, count, &HighScoreSorter);
+ std::sort(cl, cl + count, &HighScoreSorter);
{
uint i;
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index b9077b9d7..9e152649b 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -160,20 +160,20 @@ static inline void GetAllCargoSuffixes(uint cb_offset, CargoSuffixType cst, cons
IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES]; ///< Industry types sorted by name.
/** Sort industry types by their name. */
-static int CDECL IndustryTypeNameSorter(const IndustryType *a, const IndustryType *b)
+static bool CDECL IndustryTypeNameSorter(const IndustryType &a, const IndustryType &b)
{
static char industry_name[2][64];
- const IndustrySpec *indsp1 = GetIndustrySpec(*a);
+ const IndustrySpec *indsp1 = GetIndustrySpec(a);
GetString(industry_name[0], indsp1->name, lastof(industry_name[0]));
- const IndustrySpec *indsp2 = GetIndustrySpec(*b);
+ const IndustrySpec *indsp2 = GetIndustrySpec(b);
GetString(industry_name[1], indsp2->name, lastof(industry_name[1]));
int r = strnatcmp(industry_name[0], industry_name[1]); // Sort by name (natural sorting).
/* If the names are equal, sort by industry type. */
- return (r != 0) ? r : (*a - *b);
+ return (r != 0) ? r < 0 : (a < b);
}
/**
@@ -187,7 +187,8 @@ void SortIndustryTypes()
}
/* Sort industry types by name. */
- QSortT(_sorted_industry_types, NUM_INDUSTRYTYPES, &IndustryTypeNameSorter);
+
+ std::sort(std::begin(_sorted_industry_types), std::end(_sorted_industry_types), IndustryTypeNameSorter);
}
/**
@@ -1201,52 +1202,49 @@ protected:
}
/** Sort industries by name */
- static int CDECL IndustryNameSorter(const Industry * const *a, const Industry * const *b)
+ static bool CDECL IndustryNameSorter(const Industry * const &a, const Industry * const &b)
{
static char buf_cache[96];
static char buf[96];
- SetDParam(0, (*a)->index);
+ SetDParam(0, a->index);
GetString(buf, STR_INDUSTRY_NAME, lastof(buf));
- if (*b != last_industry) {
- last_industry = *b;
- SetDParam(0, (*b)->index);
+ if (b != last_industry) {
+ last_industry = b;
+ SetDParam(0, b->index);
GetString(buf_cache, STR_INDUSTRY_NAME, lastof(buf_cache));
}
- return strnatcmp(buf, buf_cache); // Sort by name (natural sorting).
+ return strnatcmp(buf, buf_cache) < 0; // Sort by name (natural sorting).
}
/** Sort industries by type and name */
- static int CDECL IndustryTypeSorter(const Industry * const *a, const Industry * const *b)
+ static bool CDECL IndustryTypeSorter(const Industry * const &a, const Industry * const &b)
{
int it_a = 0;
- while (it_a != NUM_INDUSTRYTYPES && (*a)->type != _sorted_industry_types[it_a]) it_a++;
+ while (it_a != NUM_INDUSTRYTYPES && a->type != _sorted_industry_types[it_a]) it_a++;
int it_b = 0;
- while (it_b != NUM_INDUSTRYTYPES && (*b)->type != _sorted_industry_types[it_b]) it_b++;
- int r = it_a - it_b;
- return (r == 0) ? IndustryNameSorter(a, b) : r;
+ while (it_b != NUM_INDUSTRYTYPES && b->type != _sorted_industry_types[it_b]) it_b++;
+ return (it_a == it_b) ? IndustryNameSorter(a, b) : it_a < it_b;
}
/** Sort industries by production and name */
- static int CDECL IndustryProductionSorter(const Industry * const *a, const Industry * const *b)
+ static bool CDECL IndustryProductionSorter(const Industry * const &a, const Industry * const &b)
{
uint prod_a = 0, prod_b = 0;
- for (uint i = 0; i < lengthof((*a)->produced_cargo); i++) {
- if ((*a)->produced_cargo[i] != CT_INVALID) prod_a += (*a)->last_month_production[i];
- if ((*b)->produced_cargo[i] != CT_INVALID) prod_b += (*b)->last_month_production[i];
+ for (uint i = 0; i < lengthof(a->produced_cargo); i++) {
+ if (a->produced_cargo[i] != CT_INVALID) prod_a += a->last_month_production[i];
+ if (b->produced_cargo[i] != CT_INVALID) prod_b += b->last_month_production[i];
}
- int r = prod_a - prod_b;
-
- return (r == 0) ? IndustryTypeSorter(a, b) : r;
+ return (prod_a == prod_b) ? IndustryTypeSorter(a, b) : prod_a < prod_b;
}
/** Sort industries by transported cargo and name */
- static int CDECL IndustryTransportedCargoSorter(const Industry * const *a, const Industry * const *b)
+ static bool CDECL IndustryTransportedCargoSorter(const Industry * const &a, const Industry * const &b)
{
- int r = GetCargoTransportedSortValue(*a) - GetCargoTransportedSortValue(*b);
- return (r == 0) ? IndustryNameSorter(a, b) : r;
+ int r = GetCargoTransportedSortValue(a) - GetCargoTransportedSortValue(b);
+ return (r == 0) ? IndustryNameSorter(a, b) : r < 0;
}
/**
diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp
index 1227d43db..a152d447c 100644
--- a/src/network/network_content_gui.cpp
+++ b/src/network/network_content_gui.cpp
@@ -407,28 +407,29 @@ class NetworkContentListWindow : public Window, ContentCallback {
}
/** Sort content by name. */
- static int CDECL NameSorter(const ContentInfo * const *a, const ContentInfo * const *b)
+ static bool CDECL NameSorter(const ContentInfo * const &a, const ContentInfo * const &b)
{
- return strnatcmp((*a)->name, (*b)->name, true); // Sort by name (natural sorting).
+ return strnatcmp(a->name, b->name, true) < 0; // Sort by name (natural sorting).
}
/** Sort content by type. */
- static int CDECL TypeSorter(const ContentInfo * const *a, const ContentInfo * const *b)
+ static bool CDECL TypeSorter(const ContentInfo * const &a, const ContentInfo * const &b)
{
int r = 0;
- if ((*a)->type != (*b)->type) {
- r = strnatcmp(content_type_strs[(*a)->type], content_type_strs[(*b)->type]);
+ if (a->type != b->type) {
+ r = strnatcmp(content_type_strs[a->type], content_type_strs[b->type]);
}
- if (r == 0) r = NameSorter(a, b);
- return r;
+ if (r == 0) return NameSorter(a, b);
+ return r < 0;
}
/** Sort content by state. */
- static int CDECL StateSorter(const ContentInfo * const *a, const ContentInfo * const *b)
+ static bool CDECL StateSorter(const ContentInfo * const &a, const ContentInfo * const &b)
{
- int r = (*a)->state - (*b)->state;
- if (r == 0) r = TypeSorter(a, b);
- return r;
+ if (a->state != b->state) {
+ return a->state < b->state;
+ }
+ return TypeSorter(a, b);
}
/** Sort the content list */
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 520c4f60a..ac8d7d950 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -74,7 +74,7 @@ void SortNetworkLanguages()
}
/* Sort the strings (we don't move 'any' and the 'invalid' one) */
- QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
+ std::sort(_language_dropdown + 1, _language_dropdown + NETLANG_COUNT - 1, &StringIDSorter);
}
/**
@@ -276,10 +276,10 @@ protected:
}
/** Sort servers by name. */
- static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameNameSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
- int r = strnatcmp((*a)->info.server_name, (*b)->info.server_name, true); // Sort by name (natural sorting).
- return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
+ int r = strnatcmp(a->info.server_name, b->info.server_name, true); // Sort by name (natural sorting).
+ return r == 0 ? a->address.CompareTo(b->address) < 0 : r < 0;
}
/**
@@ -287,60 +287,60 @@ protected:
* server. If the two servers have the same amount, the one with the
* higher maximum is preferred.
*/
- static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameClientSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
/* Reverse as per default we are interested in most-clients first */
- int r = (*a)->info.clients_on - (*b)->info.clients_on;
+ int r = a->info.clients_on - b->info.clients_on;
- if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
- if (r == 0) r = NGameNameSorter(a, b);
+ if (r == 0) r = a->info.clients_max - b->info.clients_max;
+ if (r == 0) return NGameNameSorter(a, b);
- return r;
+ return r < 0;
}
/** Sort servers by map size */
- static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameMapSizeSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
/* Sort by the area of the map. */
- int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
+ int r = (a->info.map_height) * (a->info.map_width) - (b->info.map_height) * (b->info.map_width);
- if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
- return (r != 0) ? r : NGameClientSorter(a, b);
+ if (r == 0) r = a->info.map_width - b->info.map_width;
+ return (r != 0) ? r < 0 : NGameClientSorter(a, b);
}
/** Sort servers by current date */
- static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
- int r = (*a)->info.game_date - (*b)->info.game_date;
- return (r != 0) ? r : NGameClientSorter(a, b);
+ int r = a->info.game_date - b->info.game_date;
+ return (r != 0) ? r < 0 : NGameClientSorter(a, b);
}
/** Sort servers by the number of days the game is running */
- static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameYearsSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
- int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
- return (r != 0) ? r : NGameDateSorter(a, b);
+ int r = a->info.game_date - a->info.start_date - b->info.game_date + b->info.start_date;
+ return (r != 0) ? r < 0 : NGameDateSorter(a, b);
}
/**
* Sort servers by joinability. If both servers are the
* same, prefer the non-passworded server first.
*/
- static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameAllowedSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
- int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
+ int r = StrEmpty(a->info.server_revision) - StrEmpty(b->info.server_revision);
/* Reverse default as we are interested in version-compatible clients first */
- if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
+ if (r == 0) r = b->info.version_compatible - a->info.version_compatible;
/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
- if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
+ if (r == 0) r = b->info.compatible - a->info.compatible;
/* Passworded servers should be below unpassworded servers */
- if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
+ if (r == 0) r = a->info.use_password - b->info.use_password;
/* Finally sort on the number of clients of the server */
- if (r == 0) r = -NGameClientSorter(a, b);
+ if (r == 0) return !NGameClientSorter(a, b);
- return r;
+ return r < 0;
}
/** Sort the server list */
diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp
index 593851e28..beffb2ed8 100644
--- a/src/newgrf_config.cpp
+++ b/src/newgrf_config.cpp
@@ -10,6 +10,9 @@
/** @file newgrf_config.cpp Finding NewGRFs and configuring them. */
#include "stdafx.h"
+
+#include <algorithm>
+
#include "debug.h"
#include "3rdparty/md5/md5.h"
#include "newgrf.h"
@@ -711,12 +714,9 @@ bool GRFFileScanner::AddFile(const char *filename, size_t basepath_length, const
* @param p2 the second GRFConfig *
* @return the same strcmp would return for the name of the NewGRF.
*/
-static int CDECL GRFSorter(GRFConfig * const *p1, GRFConfig * const *p2)
+static bool CDECL GRFSorter(const GRFConfig * const p1, const GRFConfig * const p2)
{
- if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
- return (r != 0) ? r : NGameClientSorter(a, b);
+ if (r == 0) r = a->info.map_width - b->info.map_width;
+ return (r != 0) ? r < 0 : NGameClientSorter(a, b);
}
/** Sort servers by current date */
- static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
- int r = (*a)->info.game_date - (*b)->info.game_date;
- return (r != 0) ? r : NGameClientSorter(a, b);
+ int r = a->info.game_date - b->info.game_date;
+ return (r != 0) ? r < 0 : NGameClientSorter(a, b);
}
/** Sort servers by the number of days the game is running */
- static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameYearsSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
- int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
- return (r != 0) ? r : NGameDateSorter(a, b);
+ int r = a->info.game_date - a->info.start_date - b->info.game_date + b->info.start_date;
+ return (r != 0) ? r < 0 : NGameDateSorter(a, b);
}
/**
* Sort servers by joinability. If both servers are the
* same, prefer the non-passworded server first.
*/
- static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
+ static bool CDECL NGameAllowedSorter(NetworkGameList * const &a, NetworkGameList * const &b)
{
/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
- int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
+ int r = StrEmpty(a->info.server_revision) - StrEmpty(b->info.server_revision);
/* Reverse default as we are interested in version-compatible clients first */
- if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
+ if (r == 0) r = b->info.version_compatible - a->info.version_compatible;
/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
- if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
+ if (r == 0) r = b->info.compatible - a->info.compatible;
/* Passworded servers should be below unpassworded servers */
- if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
+ if (r == 0) r = a->info.use_password - b->info.use_password;
/* Finally sort on the number of clients of the server */
- if (r == 0) r = -NGameClientSorter(a, b);
+ if (r == 0) return !NGameClientSorter(a, b);
- return r;
+ return r < 0;
}
/** Sort the server list */
diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp
index 593851e28..beffb2ed8 100644
--- a/src/newgrf_config.cpp
+++ b/src/newgrf_config.cpp
@@ -10,6 +10,9 @@
/** @file newgrf_config.cpp Finding NewGRFs and configuring them. */
#include "stdafx.h"
+
+#include <algorithm>
+
#include "debug.h"
#include "3rdparty/md5/md5.h"
#include "newgrf.h"
@@ -711,12 +714,9 @@ bool GRFFileScanner::AddFile(const char *filename, size_t basepath_length, const
* @param p2 the second GRFConfig *
* @return the same strcmp would return for the name of the NewGRF.
*/
-static int CDECL GRFSorter(GRFConfig * const *p1, GRFConfig * const *p2)
+static bool CDECL GRFSorter(const GRFConfig * const p1, const GRFConfig * const p2)
{
- const GRFConfig *c1 = *p1;
- const GRFConfig *c2 = *p2;
-
- return strnatcmp(c1->GetName(), c2->GetName());
+ return strnatcmp(p1->GetName(), p2->GetName()) < 0;
}
/**
@@ -747,7 +747,7 @@ void DoScanNewGRFFiles(void *callback)
/* Number of files is not necessarily right */
num = i;
- QSortT(to_sort, num, &GRFSorter);
+ std::sort(to_sort, to_sort + num, GRFSorter);
for (i = 1; i < num; i++) {
to_sort[i - 1]->next = to_sort[i];
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp
index 8dd8d545a..e3e821f75 100644
--- a/src/newgrf_engine.cpp
+++ b/src/newgrf_engine.cpp
@@ -10,6 +10,9 @@
/** @file newgrf_engine.cpp NewGRF handling of engines. */
#include "stdafx.h"
+
+#include <algorithm>
+
#include "debug.h"
#include "train.h"
#include "roadveh.h"
@@ -1232,19 +1235,19 @@ void AlterVehicleListOrder(EngineID engine, uint target)
* @param b right side
* @return comparison result
*/
-static int CDECL EnginePreSort(const EngineID *a, const EngineID *b)
+static bool CDECL EnginePreSort(const EngineID a, const EngineID b)
{
- const EngineIDMapping *id_a = _engine_mngr.Get(*a);
- const EngineIDMapping *id_b = _engine_mngr.Get(*b);
+ const EngineIDMapping *id_a = _engine_mngr.Get(a);
+ const EngineIDMapping *id_b = _engine_mngr.Get(b);
/* 1. Sort by engine type */
- if (id_a->type != id_b->type) return (int)id_a->type - (int)id_b->type;
+ if (id_a->type != id_b->type) return id_a->type < id_b->type;
/* 2. Sort by scope-GRFID */
- if (id_a->grfid != id_b->grfid) return id_a->grfid < id_b->grfid ? -1 : 1;
+ if (id_a->grfid != id_b->grfid) return id_a->grfid < id_b->grfid;
/* 3. Sort by local ID */
- return (int)id_a->internal_id - (int)id_b->internal_id;
+ return id_a->internal_id < id_b->internal_id;
}
/**
@@ -1258,7 +1261,7 @@ void CommitVehicleListOrderChanges()
FOR_ALL_ENGINES(e) {
*ordering.Append() = e->index;
}
- QSortT(ordering.Begin(), ordering.Length(), EnginePreSort);
+ std::sort(ordering.Begin(), ordering.End(), EnginePreSort);
/* Apply Insertion-Sort operations */
const ListOrderChange *end = _list_order_changes.End();
diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp
index c3007ac42..ff93986ed 100644
--- a/src/newgrf_gui.cpp
+++ b/src/newgrf_gui.cpp
@@ -1434,15 +1434,12 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
private:
/** Sort grfs by name. */
- static int CDECL NameSorter(const GRFConfig * const *a, const GRFConfig * const *b)
+ static bool CDECL NameSorter(const GRFConfig * const &a, const GRFConfig * const &b)
{
- int i = strnatcmp((*a)->GetName(), (*b)->GetName(), true); // Sort by name (natural sorting).
- if (i != 0) return i;
+ int i = strnatcmp(a->GetName(), b->GetName(), true); // Sort by name (natural sorting).
+ if (i == 0) i = a->version - b->version;
- i = (*a)->version - (*b)->version;
- if (i != 0) return i;
-
- return memcmp((*a)->ident.md5sum, (*b)->ident.md5sum, lengthof((*b)->ident.md5sum));
+ return i == 0 ? memcmp(a->ident.md5sum, b->ident.md5sum, lengthof(b->ident.md5sum)) < 0 : i < 0;
}
/** Filter grfs by tags/name */
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 5582666b1..f01adda78 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -127,9 +127,9 @@ void ResolveRailTypeGUISprites(RailtypeInfo *rti)
* @param second The railtype to compare.
* @return True iff the first should be sorted before the second.
*/
-static int CDECL CompareRailTypes(const RailType *first, const RailType *second)
+static bool CDECL CompareRailTypes(const RailType &first, const RailType &second)
{
- return GetRailTypeInfo(*first)->sorting_order - GetRailTypeInfo(*second)->sorting_order;
+ return GetRailTypeInfo(first)->sorting_order < GetRailTypeInfo(second)->sorting_order;
}
/**
@@ -148,7 +148,7 @@ void InitRailTypes()
_sorted_railtypes[_sorted_railtypes_size++] = rt;
}
}
- QSortT(_sorted_railtypes, _sorted_railtypes_size, CompareRailTypes);
+ std::sort(_sorted_railtypes, _sorted_railtypes + _sorted_railtypes_size, CompareRailTypes);
}
/**
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 6cde709b0..4465a5ae7 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -203,7 +203,7 @@ struct GameOptionsWindow : Window {
if (i == CURRENCY_CUSTOM) continue;
*list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
}
- QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
+ std::sort(list->Begin(), list->End(), DropDownListStringItem::NatSortFunc);
/* Append custom currency at the end */
*list->Append() = new DropDownListItem(-1, false); // separator line
@@ -241,7 +241,7 @@ struct GameOptionsWindow : Window {
int result = _nb_orig_names + i;
*list->Append() = new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0);
}
- QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
+ std::sort(list->Begin(), list->End(), DropDownListStringItem::NatSortFunc);
int newgrf_size = list->Length();
/* Insert newgrf_names at the top of the list */
@@ -254,7 +254,7 @@ struct GameOptionsWindow : Window {
for (int i = 0; i < _nb_orig_names; i++) {
*list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0);
}
- QSortT(list->Begin() + newgrf_size, list->Length() - newgrf_size, DropDownListStringItem::NatSortFunc);
+ std::sort(list->Begin() + newgrf_size, list->End(), DropDownListStringItem::NatSortFunc);
break;
}
@@ -274,7 +274,7 @@ struct GameOptionsWindow : Window {
if (&_languages[i] == _current_language) *selected_index = i;
*list->Append() = new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false);
}
- QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
+ std::sort(list->Begin(), list->End(), DropDownListStringItem::NatSortFunc);
break;
}
diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp
index 020ee1b6e..d7b396624 100644
--- a/src/signs_gui.cpp
+++ b/src/signs_gui.cpp
@@ -72,23 +72,22 @@ struct SignList {
}
/** Sort signs by their name */
- static int CDECL SignNameSorter(const Sign * const *a, const Sign * const *b)
+ static bool CDECL SignNameSorter(const Sign * const &a, const Sign * const &b)
{
static char buf_cache[64];
char buf[64];
- SetDParam(0, (*a)->index);
+ SetDParam(0, a->index);
GetString(buf, STR_SIGN_NAME, lastof(buf));
- if (*b != last_sign) {
- last_sign = *b;
- SetDParam(0, (*b)->index);
+ if (b != last_sign) {
+ last_sign = b;
+ SetDParam(0, b->index);
GetString(buf_cache, STR_SIGN_NAME, lastof(buf_cache));
}
int r = strnatcmp(buf, buf_cache); // Sort by name (natural sorting).
-
- return r != 0 ? r : ((*a)->index - (*b)->index);
+ return r != 0 ? r < 0 : (a->index < b->index);
}
void SortSignsList()
diff --git a/src/sortlist_type.h b/src/sortlist_type.h
index 1a30c3b1a..68924f446 100644
--- a/src/sortlist_type.h
+++ b/src/sortlist_type.h
@@ -12,9 +12,11 @@
#ifndef SORTLIST_TYPE_H
#define SORTLIST_TYPE_H
+#include <algorithm>
+#include <functional>
+
#include "core/enum_type.hpp"
#include "core/bitmath_func.hpp"
-#include "core/sort_func.hpp"
#include "core/smallvec_type.hpp"
#include "date_type.h"
@@ -41,6 +43,19 @@ struct Filtering {
byte criteria; ///< Filtering criteria
};
+template <typename F, typename T>
+struct BinNegator {
+ F *f;
+ BinNegator(F *f) : f(f) {}
+
+ bool operator()(const T &a, const T &b) { return !f(a, b); };
+
+ static BinNegator<F, T> Make(F *f)
+ {
+ return BinNegator<F, T>(f);
+ }
+};
+
/**
* List template of 'things' \p T to sort in a GUI.
* @tparam T Type of data stored in the list to represent each item.
@@ -49,8 +64,8 @@ struct Filtering {
template <typename T, typename F = const char*>
class GUIList : public SmallVector<T, 32> {
public:
- typedef int CDECL SortFunction(const T*, const T*); ///< Signature of sort function.
- typedef bool CDECL FilterFunction(const T*, F); ///< Signature of filter function.
+ typedef bool CDECL SortFunction(const T&, const T&); ///< Signature of sort function.
+ typedef bool CDECL FilterFunction(const T*, F); ///< Signature of filter function.
protected:
SortFunction * const *sort_func_list; ///< the sort criteria functions
@@ -265,16 +280,12 @@ public:
/* Do not sort when the list is not sortable */
if (!this->IsSortable()) return false;
- const bool desc = (this->flags & VL_DESC) != 0;
-
if (this->flags & VL_FIRST_SORT) {
CLRBITS(this->flags, VL_FIRST_SORT);
-
- QSortT(this->data, this->items, compare, desc);
- return true;
}
- GSortT(this->data, this->items, compare, desc);
+ const bool desc = (this->flags & VL_DESC) != 0;
+ std::sort(this->Begin(), this->End(), desc ? BinNegator<SortFunction, T>::Make(compare) : compare);
return true;
}
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index 7399fe006..5df763ee4 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -209,85 +209,80 @@ protected:
}
/** Sort stations by their name */
- static int CDECL StationNameSorter(const Station * const *a, const Station * const *b)
+ static bool CDECL StationNameSorter(const Station * const &a, const Station * const &b)
{
static char buf_cache[64];
char buf[64];
- SetDParam(0, (*a)->index);
+ SetDParam(0, a->index);
GetString(buf, STR_STATION_NAME, lastof(buf));
- if (*b != last_station) {
- last_station = *b;
- SetDParam(0, (*b)->index);
+ if (b != last_station) {
+ last_station = b;
+ SetDParam(0, b->index);
GetString(buf_cache, STR_STATION_NAME, lastof(buf_cache));
}
int r = strnatcmp(buf, buf_cache); // Sort by name (natural sorting).
- if (r == 0) return (*a)->index - (*b)->index;
- return r;
+ return r == 0 ? a->index < b->index : r < 0;
}
/** Sort stations by their type */
- static int CDECL StationTypeSorter(const Station * const *a, const Station * const *b)
+ static bool CDECL StationTypeSorter(const Station * const &a, const Station * const &b)
{
- return (*a)->facilities - (*b)->facilities;
+ return a->facilities - b->facilities;
}
/** Sort stations by their waiting cargo */
- static int CDECL StationWaitingTotalSorter(const Station * const *a, const Station * const *b)
+ static bool CDECL StationWaitingTotalSorter(const Station * const &a, const Station * const &b)
{
int diff = 0;
CargoID j;
FOR_EACH_SET_CARGO_ID(j, cargo_filter) {
- diff += (*a)->goods[j].cargo.TotalCount() - (*b)->goods[j].cargo.TotalCount();
+ diff += a->goods[j].cargo.TotalCount() - b->goods[j].cargo.TotalCount();
}
-
- return diff;
+ return diff < 0;
}
/** Sort stations by their available waiting cargo */
- static int CDECL StationWaitingAvailableSorter(const Station * const *a, const Station * const *b)
+ static bool CDECL StationWaitingAvailableSorter(const Station * const &a, const Station * const &b)
{
int diff = 0;
CargoID j;
FOR_EACH_SET_CARGO_ID(j, cargo_filter) {
- diff += (*a)->goods[j].cargo.AvailableCount() - (*b)->goods[j].cargo.AvailableCount();
+ diff += a->goods[j].cargo.AvailableCount() - b->goods[j].cargo.AvailableCount();
}
-
- return diff;
+ return diff < 0;
}
/** Sort stations by their rating */
- static int CDECL StationRatingMaxSorter(const Station * const *a, const Station * const *b)
+ static bool CDECL StationRatingMaxSorter(const Station * const &a, const Station * const &b)
{
byte maxr1 = 0;
byte maxr2 = 0;
CargoID j;
FOR_EACH_SET_CARGO_ID(j, cargo_filter) {
- if ((*a)->goods[j].HasRating()) maxr1 = max(maxr1, (*a)->goods[j].rating);
- if ((*b)->goods[j].HasRating()) maxr2 = max(maxr2, (*b)->goods[j].rating);
+ if (a->goods[j].HasRating()) maxr1 = max(maxr1, a->goods[j].rating);
+ if (b->goods[j].HasRating()) maxr2 = max(maxr2, b->goods[j].rating);
}
-
- return maxr1 - maxr2;
+ return maxr1 < maxr2;
}
/** Sort stations by their rating */
- static int CDECL StationRatingMinSorter(const Station * const *a, const Station * const *b)
+ static bool CDECL StationRatingMinSorter(const Station * const &a, const Station * const &b)
{
byte minr1 = 255;
byte minr2 = 255;
for (CargoID j = 0; j < NUM_CARGO; j++) {
if (!HasBit(cargo_filter, j)) continue;
- if ((*a)->goods[j].HasRating()) minr1 = min(minr1, (*a)->goods[j].rating);
- if ((*b)->goods[j].HasRating()) minr2 = min(minr2, (*b)->goods[j].rating);
+ if (a->goods[j].HasRating()) minr1 = min(minr1, a->goods[j].rating);
+ if (b->goods[j].HasRating()) minr2 = min(minr2, b->goods[j].rating);
}
-
- return -(minr1 - minr2);
+ return !(minr1 < minr2);
}
/** Sort the stations list */
diff --git a/src/story_gui.cpp b/src/story_gui.cpp
index 003843310..2ee00225c 100644
--- a/src/story_gui.cpp
+++ b/src/story_gui.cpp
@@ -69,9 +69,9 @@ protected:
}
/** Sort story pages by order value. */
- static int CDECL PageOrderSorter(const StoryPage * const *a, const StoryPage * const *b)
+ static bool CDECL PageOrderSorter(const StoryPage * const &a, const StoryPage * const &b)
{
- return (*a)->sort_value - (*b)->sort_value;
+ return a->sort_value < b->sort_value;
}
/** (Re)Build story page element list. */
@@ -98,9 +98,9 @@ protected:
}
/** Sort story page elements by order value. */
- static int CDECL PageElementOrderSorter(const StoryPageElement * const *a, const StoryPageElement * const *b)
+ static bool CDECL PageElementOrderSorter(const StoryPageElement * const &a, const StoryPageElement * const &b)
{
- return (*a)->sort_value - (*b)->sort_value;
+ return a->sort_value < b->sort_value;
}
/*
diff --git a/src/strings.cpp b/src/strings.cpp
index 1c539d934..476a9095d 100644
--- a/src/strings.cpp
+++ b/src/strings.cpp
@@ -1857,14 +1857,14 @@ const char *GetCurrentLocale(const char *param)
const char *GetCurrentLocale(const char *param);
#endif /* !(defined(WIN32) || defined(__APPLE__)) */
-int CDECL StringIDSorter(const StringID *a, const StringID *b)
+bool CDECL StringIDSorter(const StringID &a, const StringID &b)
{
char stra[512];
char strb[512];
- GetString(stra, *a, lastof(stra));
- GetString(strb, *b, lastof(strb));
+ GetString(stra, a, lastof(stra));
+ GetString(strb, b, lastof(strb));
- return strnatcmp(stra, strb);
+ return strnatcmp(stra, strb) < 0;
}
/**
diff --git a/src/strings_func.h b/src/strings_func.h
index 0da711bc4..4d17a5462 100644
--- a/src/strings_func.h
+++ b/src/strings_func.h
@@ -238,7 +238,7 @@ extern TextDirection _current_text_dir; ///< Text direction of the currently sel
void InitializeLanguagePacks();
const char *GetCurrentLanguageIsoCode();
-int CDECL StringIDSorter(const StringID *a, const StringID *b);
+bool CDECL StringIDSorter(const StringID &a, const StringID &b);
/**
* A searcher for missing glyphs.
diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp
index 29986c353..274d4a68e 100644
--- a/src/timetable_cmd.cpp
+++ b/src/timetable_cmd.cpp
@@ -16,7 +16,6 @@
#include "window_func.h"
#include "vehicle_base.h"
#include "cmd_helper.h"
-#include "core/sort_func.hpp"
#include "table/strings.h"
@@ -220,11 +219,8 @@ CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1,
* @param bp Second Vehicle pointer.
* @return Comparison value.
*/
-static int CDECL VehicleTimetableSorter(Vehicle * const *ap, Vehicle * const *bp)
+static bool CDECL VehicleTimetableSorter(Vehicle * const &a, Vehicle * const &b)
{
- const Vehicle *a = *ap;
- const Vehicle *b = *bp;
-
VehicleOrderID a_order = a->cur_real_order_index;
VehicleOrderID b_order = b->cur_real_order_index;
int j = (int)b_order - (int)a_order;
@@ -242,15 +238,15 @@ static int CDECL VehicleTimetableSorter(Vehicle * const *ap, Vehicle * const *bp
/* First check the order index that accounted for loading, then just the raw one. */
int i = (int)b_order - (int)a_order;
- if (i != 0) return i;
- if (j != 0) return j;
+ if (i != 0) return i < 0;
+ if (j != 0) return j < 0;
/* Look at the time we spent in this order; the higher, the closer to its destination. */
i = b->current_order_time - a->current_order_time;
- if (i != 0) return i;
+ if (i != 0) return i < 0;
/* If all else is equal, use some unique index to sort it the same way. */
- return b->unitnumber - a->unitnumber;
+ return b->unitnumber < a->unitnumber;
}
/**
@@ -295,7 +291,7 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
int num_vehs = vehs.Length();
if (num_vehs >= 2) {
- QSortT(vehs.Begin(), vehs.Length(), &VehicleTimetableSorter);
+ std::sort(vehs.Begin(), vehs.End(), &VehicleTimetableSorter);
}
int base = vehs.FindIndex(v);
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index 142966b69..e7c82be53 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -666,11 +666,11 @@ private:
}
/** Sort by town name */
- static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
+ static bool CDECL TownNameSorter(const Town * const &a, const Town * const &b)
{
static char buf_cache[64];
- const Town *ta = *a;
- const Town *tb = *b;
+ const Town *ta = a;
+ const Town *tb = b;
char buf[64];
SetDParam(0, ta->index);
@@ -685,35 +685,35 @@ private:
GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
}
- return strnatcmp(buf, buf_cache); // Sort by name (natural sorting).
+ return strnatcmp(buf, buf_cache) < 0; // Sort by name (natural sorting).
}
/** Sort by population (default descending, as big towns are of the most interest). */
- static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
+ static bool CDECL TownPopulationSorter(const Town * const &a, const Town * const &b)
{
- uint32 a_population = (*a)->cache.population;
- uint32 b_population = (*b)->cache.population;
+ uint32 a_population = a->cache.population;
+ uint32 b_population = b->cache.population;
if (a_population == b_population) return TownDirectoryWindow::TownNameSorter(a, b);
- return (a_population < b_population) ? -1 : 1;
+ return a_population < b_population;
}
/** Sort by town rating */
- static int CDECL TownRatingSorter(const Town * const *a, const Town * const *b)
+ static bool CDECL TownRatingSorter(const Town * const &a, const Town * const &b)
{
- int before = TownDirectoryWindow::last_sorting.order ? 1 : -1; // Value to get 'a' before 'b'.
+ bool before = !TownDirectoryWindow::last_sorting.order; // Value to get 'a' before 'b'.
/* Towns without rating are always after towns with rating. */
- if (HasBit((*a)->have_ratings, _local_company)) {
- if (HasBit((*b)->have_ratings, _local_company)) {
- int16 a_rating = (*a)->ratings[_local_company];
- int16 b_rating = (*b)->ratings[_local_company];
+ if (HasBit(a->have_ratings, _local_company)) {
+ if (HasBit(b->have_ratings, _local_company)) {
+ int16 a_rating = a->ratings[_local_company];
+ int16 b_rating = b->ratings[_local_company];
if (a_rating == b_rating) return TownDirectoryWindow::TownNameSorter(a, b);
- return (a_rating < b_rating) ? -1 : 1;
+ return a_rating < b_rating;
}
return before;
}
- if (HasBit((*b)->have_ratings, _local_company)) return -before;
- return -before * TownDirectoryWindow::TownNameSorter(a, b); // Sort unrated towns always on ascending town name.
+ if (HasBit(b->have_ratings, _local_company)) return !before;
+ return !before && TownDirectoryWindow::TownNameSorter(a, b); // Sort unrated towns always on ascending town name.
}
public:
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index b9c24ddd0..9d2fe7b54 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -194,7 +194,7 @@ void BaseVehicleListWindow::SortVehicleList()
void DepotSortList(VehicleList *list)
{
if (list->Length() < 2) return;
- QSortT(list->Begin(), list->Length(), &VehicleNumberSorter);
+ std::sort(list->Begin(), list->End(), &VehicleNumberSorter);
}
/** draw the vehicle profit button in the vehicle list window. */
@@ -1085,62 +1085,61 @@ StringID GetCargoSubtypeText(const Vehicle *v)
}
/** Sort vehicles by their number */
-static int CDECL VehicleNumberSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleNumberSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- return (*a)->unitnumber - (*b)->unitnumber;
+ return a->unitnumber < b->unitnumber;
}
/** Sort vehicles by their name */
-static int CDECL VehicleNameSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleNameSorter(const Vehicle * const &a, const Vehicle * const &b)
{
static char last_name[2][64];
- if (*a != _last_vehicle[0]) {
- _last_vehicle[0] = *a;
- SetDParam(0, (*a)->index);
+ if (a != _last_vehicle[0]) {
+ _last_vehicle[0] = a;
+ SetDParam(0, a->index);
GetString(last_name[0], STR_VEHICLE_NAME, lastof(last_name[0]));
}
- if (*b != _last_vehicle[1]) {
- _last_vehicle[1] = *b;
- SetDParam(0, (*b)->index);
+ if (b != _last_vehicle[1]) {
+ _last_vehicle[1] = b;
+ SetDParam(0, b->index);
GetString(last_name[1], STR_VEHICLE_NAME, lastof(last_name[1]));
}
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their age */
-static int CDECL VehicleAgeSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleAgeSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = (*a)->age - (*b)->age;
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ return a->age != b->age ? a->age < b->age : VehicleNumberSorter(a, b);
}
/** Sort vehicles by this year profit */
-static int CDECL VehicleProfitThisYearSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleProfitThisYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = ClampToI32((*a)->GetDisplayProfitThisYear() - (*b)->GetDisplayProfitThisYear());
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = ClampToI32(a->GetDisplayProfitThisYear() - b->GetDisplayProfitThisYear());
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by last year profit */
-static int CDECL VehicleProfitLastYearSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleProfitLastYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = ClampToI32((*a)->GetDisplayProfitLastYear() - (*b)->GetDisplayProfitLastYear());
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = ClampToI32(a->GetDisplayProfitLastYear() - b->GetDisplayProfitLastYear());
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their cargo */
-static int CDECL VehicleCargoSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleCargoSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *v;
CargoArray diff;
/* Append the cargo of the connected waggons */
- for (v = *a; v != NULL; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
- for (v = *b; v != NULL; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
+ for (v = a; v != NULL; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
+ for (v = b; v != NULL; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
int r = 0;
for (CargoID i = 0; i < NUM_CARGO; i++) {
@@ -1148,62 +1147,62 @@ static int CDECL VehicleCargoSorter(const Vehicle * const *a, const Vehicle * co
if (r != 0) break;
}
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their reliability */
-static int CDECL VehicleReliabilitySorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleReliabilitySorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = (*a)->reliability - (*b)->reliability;
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = a->reliability - b->reliability;
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their max speed */
-static int CDECL VehicleMaxSpeedSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleMaxSpeedSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = (*a)->vcache.cached_max_speed - (*b)->vcache.cached_max_speed;
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = a->vcache.cached_max_speed - b->vcache.cached_max_speed;
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by model */
-static int CDECL VehicleModelSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleModelSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = (*a)->engine_type - (*b)->engine_type;
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = a->engine_type - b->engine_type;
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their value */
-static int CDECL VehicleValueSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleValueSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *u;
Money diff = 0;
- for (u = *a; u != NULL; u = u->Next()) diff += u->value;
- for (u = *b; u != NULL; u = u->Next()) diff -= u->value;
+ for (u = a; u != NULL; u = u->Next()) diff += u->value;
+ for (u = b; u != NULL; u = u->Next()) diff -= u->value;
int r = ClampToI32(diff);
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their length */
-static int CDECL VehicleLengthSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleLengthSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = (*a)->GetGroundVehicleCache()->cached_total_length - (*b)->GetGroundVehicleCache()->cached_total_length;
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = a->GetGroundVehicleCache()->cached_total_length - b->GetGroundVehicleCache()->cached_total_length;
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the time they can still live */
-static int CDECL VehicleTimeToLiveSorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleTimeToLiveSorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = ClampToI32(((*a)->max_age - (*a)->age) - ((*b)->max_age - (*b)->age));
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = ClampToI32((a->max_age - a->age) - (b->max_age - b->age));
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the timetable delay */
-static int CDECL VehicleTimetableDelaySorter(const Vehicle * const *a, const Vehicle * const *b)
+static bool CDECL VehicleTimetableDelaySorter(const Vehicle * const &a, const Vehicle * const &b)
{
- int r = (*a)->lateness_counter - (*b)->lateness_counter;
- return (r != 0) ? r : VehicleNumberSorter(a, b);
+ int r = a->lateness_counter - b->lateness_counter;
+ return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
void InitializeGUI()
diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm
index 4df7cb003..4618a45b2 100644
--- a/src/video/cocoa/cocoa_v.mm
+++ b/src/video/cocoa/cocoa_v.mm
@@ -36,6 +36,7 @@
#include "../../window_func.h"
#include "../../window_gui.h"
+#import <sort>
#import <sys/param.h> /* for MAXPATHLEN */
/**
@@ -278,7 +279,7 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i
}
/* Sort list smallest to largest */
- QSortT(modes, count, &ModeSorter);
+ std::sort(modes, modes + count, &ModeSorter);
return count;
}
diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp
index d4c229cb1..7f5fce130 100644
--- a/src/widgets/dropdown.cpp
+++ b/src/widgets/dropdown.cpp
@@ -50,12 +50,12 @@ void DropDownListStringItem::Draw(int left, int right, int top, int bottom, bool
* @return true if \a first precedes \a second.
* @warning All items in the list need to be derivates of DropDownListStringItem.
*/
-/* static */ int DropDownListStringItem::NatSortFunc(const DropDownListItem * const *first, const DropDownListItem * const * second)
+/* static */ bool DropDownListStringItem::NatSortFunc(const DropDownListItem * const &first, const DropDownListItem * const &second)
{
char buffer1[512], buffer2[512];
- GetString(buffer1, static_cast<const DropDownListStringItem*>(*first)->String(), lastof(buffer1));
- GetString(buffer2, static_cast<const DropDownListStringItem*>(*second)->String(), lastof(buffer2));
- return strnatcmp(buffer1, buffer2);
+ GetString(buffer1, static_cast<const DropDownListStringItem*>(first)->String(), lastof(buffer1));
+ GetString(buffer2, static_cast<const DropDownListStringItem*>(second)->String(), lastof(buffer2));
+ return strnatcmp(buffer1, buffer2) < 0;
}
StringID DropDownListParamStringItem::String() const
diff --git a/src/widgets/dropdown_type.h b/src/widgets/dropdown_type.h
index b65d4557b..e87ea1e85 100644
--- a/src/widgets/dropdown_type.h
+++ b/src/widgets/dropdown_type.h
@@ -50,7 +50,7 @@ public:
virtual void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const;
virtual StringID String() const { return this->string; }
- static int CDECL NatSortFunc(const DropDownListItem * const *first, const DropDownListItem * const *second);
+ static bool CDECL NatSortFunc(const DropDownListItem * const &first, const DropDownListItem * const &second);
};
/**
diff --git a/src/window.cpp b/src/window.cpp
index 8378f60f7..b901abc77 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -150,10 +150,10 @@ void WindowDesc::LoadFromConfig()
/**
* Sort WindowDesc by ini_key.
*/
-static int CDECL DescSorter(WindowDesc * const *a, WindowDesc * const *b)
+static bool CDECL DescSorter(WindowDesc * const &a, WindowDesc * const &b)
{
- if ((*a)->ini_key != NULL && (*b)->ini_key != NULL) return strcmp((*a)->ini_key, (*b)->ini_key);
- return ((*b)->ini_key != NULL ? 1 : 0) - ((*a)->ini_key != NULL ? 1 : 0);
+ if (a->ini_key != NULL && b->ini_key != NULL) return strcmp(a->ini_key, b->ini_key) < 0;
+ return a->ini_key != NULL;
}
/**
@@ -162,7 +162,7 @@ static int CDECL DescSorter(WindowDesc * const *a, WindowDesc * const *b)
void WindowDesc::SaveToConfig()
{
/* Sort the stuff to get a nice ini file on first write */
- QSortT(_window_descs->Begin(), _window_descs->Length(), DescSorter);
+ std::sort(_window_descs->Begin(), _window_descs->End(), &DescSorter);
IniFile *ini = new IniFile();
ini->LoadFromDisk(_windows_file, NO_DIRECTORY);