planetmaker@localhost:~/ottd/trunk/titlegame$ for i in *.log; do echo "$i:"; cat $i; done 2015_BlackHeart.log: 2015_emperorjake.log: 2015_Fleashosio.log: 2015_levelcrossing.log: dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available. dbg: [script] A random other AI will be loaded in its place. dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available. dbg: [script] A random other AI will be loaded in its place. dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available. dbg: [script] A random other AI will be loaded in its place. dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available. dbg: [script] A random other AI will be loaded in its place. 2015_Nikit0dZZZa.log: 2015_Rayfie.log: 2015_romazoon.log: 2015_rubidium.log: Crash encountered, generating crash log... *** OpenTTD Crash Report *** Crash at: Sun Feb 22 20:10:54 2015 In game date: 2051-05-09 (27) Crash reason: Signal: Floating point exception (8) Message: OpenTTD version: Version: 1.5.0 (2) NewGRF ver: 15006a14 Bits: 64 Endian: little Dedicated: no Build date: Feb 22 2015 14:01:25 Stacktrace: [00] /home/planetmaker/ottd/trunk/bin/openttd(_ZNK12CrashLogUnix13LogStacktraceEPcPKc+0x37) [0x716907] [01] /home/planetmaker/ottd/trunk/bin/openttd(_ZNK8CrashLog12FillCrashLogEPcPKc+0xeb) [0x60539b] [02] /home/planetmaker/ottd/trunk/bin/openttd(_ZNK8CrashLog12MakeCrashLogEv+0x48) [0x6055d8] [03] /home/planetmaker/ottd/trunk/bin/openttd() [0x716815] [04] /lib64/libc.so.6(+0x358f0) [0x7f9c5cad38f0] [05] /home/planetmaker/ottd/trunk/bin/openttd(_Z15TrainControllerP5TrainP7Vehicleb+0x33c) [0x82069c] [06] /home/planetmaker/ottd/trunk/bin/openttd() [0x82272f] [07] /home/planetmaker/ottd/trunk/bin/openttd(_ZN5Train4TickEv+0x3a) [0x822e1a] [08] /home/planetmaker/ottd/trunk/bin/openttd(_Z16CallVehicleTicksv+0xbb) [0x83670b] [09] /home/planetmaker/ottd/trunk/bin/openttd(_Z13StateGameLoopv+0x23f) [0x706a1f] [10] /home/planetmaker/ottd/trunk/bin/openttd(_Z8GameLoopv+0xf8) [0x707828] [11] /home/planetmaker/ottd/trunk/bin/openttd(_ZN15VideoDriver_SDL8MainLoopEv+0x217) [0x842b97] [12] /home/planetmaker/ottd/trunk/bin/openttd(_Z12openttd_mainiPPc+0x13ab) [0x705d0b] [13] /lib64/libc.so.6(__libc_start_main+0xf5) [0x7f9c5cabfd65] [14] /home/planetmaker/ottd/trunk/bin/openttd() [0x55b68d] Operating system: Name: Linux Release: 3.18.7-100.fc20.x86_64 Version: #1 SMP Wed Feb 11 19:01:50 UTC 2015 Machine: x86_64 Compiler: GCC 4.8.3 "4.8.3 20140911 (Red Hat 4.8.3-7)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (5425) Language: /home/planetmaker/ottd/trunk/bin/lang/german.lng Music driver: extmidi Music set: OpenMSX (96) Network: no Sound driver: sdl Sound set: OpenSFX (87) Video driver: sdl Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0): 0: Human Libraries: FontConfig: 2.11.0 FreeType: 2.5.0 ICU: 50.1.2 LZMA: 5.1.2alpha LZO: 2.08 PNG: 1.6.6 SDL: 1.2.15 Zlib: 1.2.8 ---- gamelog start ---- Tick 62675: game loaded Conversion from OTTD savegame without gamelog: version 4, 1 Revision text changed to 1.5.0, savegame version 194, modified, _openttd_newgrf_version = 0x15006a14 New game mode: 0 landscape: 1 ---- gamelog end ---- *** End of OpenTTD Crash Report *** Crash log generated. Writing crash log to disk... Crash log written to /home/planetmaker/.openttd/crash.log. Please add this file to any bug reports. Writing crash savegame... Crash savegame written to /home/planetmaker/.openttd/crash.sav. Please add this file and the last (auto)save to any bug reports. Writing crash screenshot... Crash screenshot written to crash.png. Please add this file to any bug reports. 2015_sc79.log: 2015_telanus.log: dbg: [script] The savegame has an AI by the name 'CivilAI', version 5 which is no longer available. dbg: [script] A random other AI will be loaded in its place. dbg: [script] The savegame has an AI by the name 'CivilAI', version 5 which is no longer available. dbg: [script] A random other AI will be loaded in its place. 2015_VinnieNL.log: