random_switch (FEAT_TRAINS, SELF, monowtf2_power, bitmask(TRIGGER_VEHICLE_SERVICE, TRIGGER_VEHICLE_ANY_LOAD, TRIGGER_VEHICLE_UNLOAD_ALL )){ 1: 12000; 1: 15000; 1: 18000; } random_switch (FEAT_TRAINS, SELF, monowtf2_sprite, bitmask(TRIGGER_VEHICLE_SERVICE, TRIGGER_VEHICLE_ANY_LOAD, TRIGGER_VEHICLE_UNLOAD_ALL )){ dependent: monowtf2_power; 1: spriteset_train_monoWTF2_1; 1: spriteset_train_monoWTF2_3; 1: spriteset_train_monoWTF2_5; }