(climate != CLIMATE_TROPIC) || ((climate == CLIMATE_TROPIC) && (nearby_tile_terrain_type(0, 0) == TILETYPE_DESERT)) || ((climate == CLIMATE_TROPIC) && (nearby_tile_terrain_type(0, 0) == TILETYPE_NORMAL) && ((nearby_tile_terrain_type( 1, 0) != TILETYPE_DESERT) && (nearby_tile_terrain_type(-1, 0) != TILETYPE_DESERT) && (nearby_tile_terrain_type( 0, 1) != TILETYPE_DESERT) && (nearby_tile_terrain_type(0,-1) != TILETYPE_DESERT) ) );