local vehicleList = this.vehicleList(); local unitnumberList = AIList(); for (local vehicle = vehicleList.Begin(); !vehicleList.IsEnd(); vehicle = vehicleList.Next()) { if (AIVehicle.IsValidVehicle(vehicle) && AIVehicle.GetVehicleType(vehicle) == AIVehicle.VT_ROAD) { local unitnumber = AIVehicle.GetUnitNumber(vehicle); if (!unitnumberList.HasItem(unitnumber)) { unitnumberList.AddItem(unitnumber, vehicle); } else { local value = unitnumberList.GetValue(unitnumber); if (value != vehicle) { unitnumberList.SetValue(unitnumber, vehicle); } } } } for (local unit = unitnumberList.Begin(); !unitnumberList.IsEnd(); unit = unitnumberList.Next()) { if (AIVehicle.IsValidVehicle(AIVehicle.GetVehicleID(unit, AIVehicle.VT_ROAD))) { if (AIVehicle.GetVehicleID(unit, AIVehicle.VT_ROAD) == unitnumberList.GetValue(unit)) { AILog.Info("unit_number " + unit + " is vehicle_id " + AIVehicle.GetVehicleID(unit, AIVehicle.VT_ROAD) + " == " + unitnumberList.GetValue(unit)); } else { AILog.Error("unit_number " + unit + " is vehicle_id " + AIVehicle.GetVehicleID(unit, AIVehicle.VT_ROAD) + " != " + unitnumberList.GetValue(unit)); AIController.Break(" "); } } else { AILog.Error("unit_number " + unit + " is vehicle_id " + INVALID_VEHICLE + " <> " + unitnumberList.GetValue(unit) + " INVALID_VEHICLE"); AIController.Break(" "); } }