spritelayout concrete_platform_layout { ground { sprite: GROUNDSPRITE_TRACK; flip { sprite: -1; } } building { sprite: platform_set(0); orientation_offset: 1 yextent: 4; } childsprite { sprite: cargo_set(0); orientation_offset: 1 xoffset: [32, 16]; yoffset: -16; } building { sprite: platform_set(2); orientation_offset: 1 yoffset: 12; // if only one value is specified than x/yoffset and x/yextent are swapped automatically for "building" entries yextent: 4; } }