Busy Bee generate up to 5 goals per company at once show in goals window (ignore story book for now) player has to clear a goal to get another goal try and spread types of goals to provide variety (slots? track existing? can goal types be classed data structures?) cargo goals always ignore ENSP and FMSP, assume that interfering with those is unwise pairs find a source / destination pair for a cargo, and a plausible amount x for delivery long and short distances delivery deliver amount x to a destination from any source collection collect amount x and deliver to any source (enforce delivery, no piglet cheating) fund industry goals