Rail, in-game: railtype available only if vehicle is available, "build infrastructure when not available" has no effect Rail, scen-edit: never available Road, in-game: roadtype available if vehicle is available. default road is also available if "build infrastructure when not available" is enabled Road, scen-edit: roadtype available if vehicle is available at some date in the past or future. default road is always available Tram, in-game: tramtype available if vehicle is available. Tram, scen-edit: tramtype available if vehicle is available at some date in the past or future. Canal, in-game: canal available if vehicle is available, or if "build infrastructure when not available" is enabled Canal, scen-edit: always available airport, in-game: airport avaialble if vehicle is available, or if "build infrastructure when not available" is enabled airport, scen-edit: never available