spritelayout concrete_platform_layout { ground { sprite: GROUNDSPRITE_TRACK; index: [0, -1] } building { sprite: platform_set; index: [0, 1] yextent: 4; } childsprite { sprite: cargo_set; // index: 0; // default xoffset: [32, 16]; yoffset: -16; } building { sprite: platform_set(2); index: [2, 3] yoffset: 12; // if only one value is specified than x/yoffset and x/yextent are swapped automatically for "building" entries yextent: 4; } }