// -- smoke -- // switch (FEAT_SHIPS, SELF, barletta_paddle_steamer_create_visual_effect, [STORE_TEMP(create_effect(EFFECT_SPRITE_STEAM, 0, 0, 24), 0x100),STORE_TEMP(create_effect(EFFECT_SPRITE_STEAM, 4, 0, 24), 0x101)]) { return 2; }