/mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp: In function ‘uint32 VehicleGetVariable(Vehicle*, const VehicleScopeResolver*, byte, uint32, bool*)’: /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_SHIP’ not handled in switch [-Wswitch] switch (v->type) { ^ /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_AIRCRAFT’ not handled in switch [-Wswitch] /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_COMPANY_END’ not handled in switch [-Wswitch] /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_EFFECT’ not handled in switch [-Wswitch] /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_DISASTER’ not handled in switch [-Wswitch] /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_END’ not handled in switch [-Wswitch] /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_INVALID’ not handled in switch [-Wswitch]