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Paste #p8xhbb6w0

  1. System.Net.WebException: Error getting response stream (ReadAsync): ReceiveFailure Value cannot be null.
  2. Parameter name: src ---> System.ArgumentNullException: Value cannot be null.
  3. Parameter name: src
  4.   at System.Net.HttpWebRequest+<RunWithTimeoutWorker>d__244`1[T].MoveNext () [0x000b5] in /build/mono-5.12.0.226/mcs/class/System/System.Net/HttpWebRequest.cs:952
  5. --- End of stack trace from previous location where exception was thrown ---

Paste #p71e4pnrl

  1. uint16 _slowD;       ///< factor of slowing game down , 1 is normal speed
  2. uint64 _dateS;
  3. uint16 _dayn;       ///< factor of slowing game down , 1 is normal speed
  4. Date      _date;       ///< Current date in days (day counter)
  5. unsigned char _yearn ;       ///< regular game year

Paste #p5wy9orf7

  1. uint16 _slowD;       ///< factor of slowing game down , 1 is normal speed
  2. uint64 _dateS;
  3. uint16 _dayn(0);       ///< factor of slowing game down , 1 is normal speed
  4. Date      _date;       ///< Current date in days (day counter)
  5. unsigned char _yearn ;       ///< regular game year

Paste #pb8cc2zv7

  1. void IncreaseDate()
  2. {
  3.     /* increase day, and check if a new day is there? */
  4.     _tick_counter++;

Paste #pf35t448y

  1. dayn=1
  2.     if (_dayn > _settings_game.game_creation.slow_time_factor){
  3.         _dayn  = 1;
  4.         _date++;
  5.         OnNewDayS();

Paste #paubadsyy

  1. dayh=1
  2.     if (_dayn > _settings_game.game_creation.slow_time_factor){
  3.         _dayn  = 1;
  4.         _date++;
  5.         OnNewDayS();