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NotRoadTypes

  1. NotRoadTypes Spec
  2.  
  3. Essential
  4. ‘road' and ‘tram' are independent, like ‘road’ and ‘rail’
  5. they can coexist on the same tile in some cases, but do not influence each other

Paste #pljc4jtfs

  1.     openttd.exe!Utf8Decode(unsigned int * c, const char * s) Line 452   C++
  2.     [Inline Frame] openttd.exe!Utf8Consume(const char * *) Line 90  C++
  3.     openttd.exe!FormatString(char * buff, const char * str_arg, StringParameters * args, const char * last, unsigned int case_index, bool game_script, bool dry_run) Line 798   C++
  4.     openttd.exe!FormatString(char * buff, const char * str_arg, StringParameters * args, const char * last, unsigned int case_index, bool game_script, bool dry_run) Line 789   C++
  5.     openttd.exe!FormatString(char * buff, const char * str_arg, StringParameters * args, const char * last, unsigned int case_index, bool game_script, bool dry_run) Line 798   C++
  6.     open

water coast tiles - bette

  1.  
  2. replacenew TEMPERATE_WATER_COASTS(COAST_TILES,"gfx/LAND_OUTPUT_0000_8bpp.png",0){
  3. template_LANDSCAPE_x1(16,9)
  4. template_LANDSCAPE_x1(1,9)
  5. template_LANDSCAPE_x1(2,9)

Paste #pcbxday6r

  1. 634-  -- Note: to avoid empty action queue error if the player spam clicks a patient at the same time as the day changes
  2. 635-  -- there is now an inbetween "neutal" stage.
  3. 636:  if self.has_fallen == 3 then
  4. 637:    self.has_fallen = 1
  5. 638:  elseif self.has_fallen == 2 then

Paste #pasxaysto

  1. Index: src/rail_cmd.cpp
  2. ===================================================================
  3. --- src/rail_cmd.cpp    (revision 27688)
  4. +++ src/rail_cmd.cpp    (working copy)
  5. @@ -68,7 +68,9 @@

Paste #pnckza9mu

  1. --Called when the patient sits up from a bench for whatever reason
  2. --Maybe related to Humanoid:removedObject(object)
  3. function Bench:removeUser(user)
  4.   if user then
  5.     local has_idle = false

Paste #pfcms3rt4

  1. function Door:checkForDeadlock()
  2.   -- In an ideal world, deadlocks should not occur, as they indicate errors in
  3.   -- some logic elsewhere. From a practical point of view, we should check for
  4.   -- deadlocks from time to time and attempt to fix them.
  5.   if self.queue and self.reserved_for then

Paste #pfvcyec2z

  1. /** Directions to search towards given track bits and the ship's enter direction. */
  2. static const DiagDirection _ship_search_directions[6][4] = {
  3.     { DIAGDIR_NE,      INVALID_DIAGDIR, DIAGDIR_SW,      INVALID_DIAGDIR },
  4.     { INVALID_DIAGDIR, DIAGDIR_SE,      INVALID_DIAGDIR, DIAGDIR_NW      },
  5.     { INVALID_DIAGDIR, DIAGDIR_NE,      DIAGDIR_NW,      INVALID_DIAGDIR },

Paste #p5iyzcmek

  1. Приветствую Вас друзья!
  2.  
  3.  
  4. Производство грузозахватных приспособлений.

Paste #pokdmekqg

  1. Index: src/rail_cmd.cpp
  2. ===================================================================
  3. --- src/rail_cmd.cpp    (revision 27688)
  4. +++ src/rail_cmd.cpp    (working copy)
  5. @@ -68,7 +68,16 @@

Paste #pn0vpa58b

  1. local states = {
  2.   -- Initial state, sets up the plant to full health, then drops to normal state.
  3.   "start": {
  4.     { entry = setup_full_health,   -- Also needs registering?!
  5.       initial = true,

Paste #pshv2njgd

  1. planetmaker@localhost:~/ottd/grfdev/ogfx-airports$ nmlc ogfx-airports.nml
  2.  nmlc info: 478 sprites, 0 cached, 384 orphaned, 94 duplicates, 384 newly encoded (native)
  3.  nmlc info: Airport items: 14/128
  4.  nmlc info: Airport Tile items: 147/256
  5.  nmlc info: Concurrent Action10 labels: 1/240 ("sprites/header.pnml", line 8)

Paste #p8qovwfdr

  1. // make copy of all variables
  2. x_old = x;
  3. y_old = y;
  4.  
  5. // Do assignments from old to new

Paste #pbr8tu10e

  1. $ ls -l /home/alberth/.openttd/scenario//UNNAMED.sct                                
  2. -rw-rw-r--. 1 alberth alberth 10240 Apr 23 20:33 /home/alberth/.openttd/scenario//UNNAMED.sct
  3.  
  4. $ tar tvf /home/alberth/.openttd/scenario//UNNAMED.sct                                
  5. -rw-rw-r-- 1000/1000       104 2016-04-23 20:33 scenario/metadata.txt

Paste #pn22rlzoh

  1. <body style="background: #e6e6df; padding-top: 1em; font-family: lato, arial, sans-serif;">
  2.  
  3. <div style="margin-left: auto;margin-right: auto;width: 1200px;">
  4.  
  5. <!--! rest of page content here -->