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Paste #po46thby7

  1. ///////////
  2. my approach
  3. ///////////
  4. cur_worst: 642 = 2769 * 120 / 517
  5. moved: +2

Paste #peq6rjqa0

  1. // default spriteset templates
  2.         template spriteset_template_symmetric_unreversed_open_car_pony_gen_1A_unflipped(y) {
  3.                 //[left_x, upper_y, width, height, offset_x, offset_y]
  4.                 [180, y, 8, 29, -3, -24 ]
  5.                 [193, y, 26, 24, -6, -19 ]

Paste #p9fp2m61u

  1.         produce (blast_furnace_simple_produce_5,
  2.                 [
  3.                         IORE: incoming_cargo_waiting("IORE");
  4.                         COKE: incoming_cargo_waiting("COKE");
  5.                         LIME: incoming_cargo_waiting("LIME");

Paste #ptqh0myzz

  1.         if (economy==0) {
  2.             produce (blast_furnace_simple_produce_0,
  3.                     [
  4.                             IORE: incoming_cargo_waiting("IORE");
  5.                             COAL: incoming_cargo_waiting("COAL");

Paste #pso2li1qk

  1.     produce (aluminium_plant_simple_produce,
  2.                 waiting_cargo_1,
  3.                 waiting_cargo_2,
  4.                 waiting_cargo_3,
  5.                 LOAD_PERM(4) * LOAD_PERM(1) * LOAD_TEMP(4) / (64) +

Paste #poiwaptgz

  1.      squared rating sum     |     rating sum
  2. ----------------------------|------------------------
  3. 29%, 13 - 0   = 13 ( 9.77%) | 17 - 0    = 17 (12.88%)
  4. 29%, 26 - 13  = 13 ( 9.77%) | 34 - 17   = 17 (12.88%)
  5. 30%, 40 - 26  = 14 (10.53%) | 52 - 34   = 18 (13.64%)

Paste #pnp04lwfn

  1. ///////////
  2. my approach
  3. ///////////
  4. cur_worst: 664 = 2343 * 84 / 296
  5. moved: +3

Paste #pwqxrpiro

  1. diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
  2. index f7eb353a0..970a9533a 100644
  3. --- a/src/station_cmd.cpp
  4. +++ b/src/station_cmd.cpp
  5. @@ -3375,18 +3375,17 @@ static void UpdateStationRating(Station *st)

Paste #phrxiucsp

  1. 1. Core Game
  2.     1. what's the game
  3.     2. how to get started
  4.     3. where to learn more about gameplay
  5. 2. Extend

Paste #p1rh6spdu

  1.  
  2. 1. Core Game
  3.     1. what's the game
  4.     2. how to get started
  5.     3. where to learn more about gameplay

Paste #prdlsxozv

  1. // List of source files included from engine files
  2. #ifndef __HEADERS__
  3. #define __HEADERS__
  4.  
  5. #include "src/defines.pnml"

Paste #pbyy4qzgw

  1.  
  2. Eddi "OpenTTD is a fan-made remake of the classic 90's game 'Transport Tycoon Deluxe'"
  3. optionally include: [originally developed by Chris Sawyer] [bringing it to modern computers] [adding more and more features]
  4.  
  5. * works on modern computers * bigger maps, more vehicles * mod support (NewGRF, Scripts, AIs...) * online multiplayer

Paste #pfm70oj8p

  1. comment("__DUMMY_CODE_BEGIN__");
  2. #undef DUMMY_CALLBACK
  3. #ifdef VEH_ID
  4. #define DUMMY_CALLBACK VEH_ID(dummy_callback)
  5. #else

fujen456hb3w45

  1. http://starmovie-hk.over-blog.com/2019/03/.html
  2. http://starmovie-hk.over-blog.com/2019/03/-8.html
  3. http://starmovie-hk.over-blog.com/2019/03/-1.html
  4. http://starmovie-hk.over-blog.com/2019/03/the-wandering-earth.html
  5. http://starmovie-hk.over-blog.com/2019/03/-9.html