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FindClosestReachableShipD

  1. Index: src/pathfinder/follow_track.hpp
  2. ===================================================================
  3. --- src/pathfinder/follow_track.hpp (revision 27829)
  4. +++ src/pathfinder/follow_track.hpp (working copy)
  5. @@ -438,6 +438,21 @@

Paste #p97vrjhju

  1. Index: src/pathfinder/opf/opf_ship.cpp
  2. ===================================================================
  3. --- src/pathfinder/opf/opf_ship.cpp (revision 27846)
  4. +++ src/pathfinder/opf/opf_ship.cpp (working copy)
  5. @@ -20,7 +20,7 @@

Paste #prwmmzcsg

  1. Index: road.h
  2. ===================================================================
  3. --- road.h  (revision 22654)
  4. +++ road.h  (working copy)
  5. @@ -215,6 +215,7 @@

Paste #pbiz8js5r

  1. diff --git a/src/road_map.h b/src/road_map.h
  2. index ca233ad..e456466 100644
  3. --- a/src/road_map.h
  4. +++ b/src/road_map.h
  5. @@ -159,38 +159,6 @@ static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)

Paste #pym4p67ue

  1. diff -r 5ec05bde6098 nml/grfstrings.py
  2. --- a/nml/grfstrings.py Sun Oct 16 19:30:32 2016 +0200
  3. +++ b/nml/grfstrings.py Fri Dec 09 20:16:27 2016 +0100
  4. @@ -161,7 +161,8 @@

Paste #p9jfcdsya

  1. Index: src/town_cmd.cpp
  2. ===================================================================
  3. --- src/town_cmd.cpp    (revision 27632)
  4. +++ src/town_cmd.cpp    (working copy)
  5. @@ -1044,6 +1044,9 @@

Paste #p7xuyxuk9

  1. diff -r 45b1e0507a8d nml/global_constants.py
  2. --- a/nml/global_constants.py   Fri Dec 23 14:39:08 2016 +0100
  3. +++ b/nml/global_constants.py   Sun Feb 26 19:12:10 2017 +0100
  4. @@ -359,6 +359,8 @@
  5.      'CB_RESULT_IND_PROBABILITY_FROM_PROPERTY'  : 0x0100,

Paste #pvgnf721h

  1. /**
  2.  * Build a dock/haven.
  3.  * @param tile tile where dock will be built
  4.  * @param flags operation to perform
  5.  * @param p1 (bit 0) - allow docks directly adjacent to other docks.

Paste #pispecj9e

  1. /**
  2.  * Build a piece of canal.
  3.  * @param tile end tile of stretch-dragging
  4.  * @param flags type of operation
  5.  * @param p1 start tile of stretch-dragging

Paste #p5ytag0br

  1. [SDT_VAR]
  2. base     = GameSettings
  3. var      = game_creation.no_trees_height
  4. type     = SLE_UINT8
  5. from     = 196

Paste #pgrmrgrjf

  1.   0 ·. gui
  2.   1 .· gui
  3.   2 ·. cursor
  4.   3 .· cursor
  5.   4 ·. overlay

Paste #ptqwpdna7

  1.  
  2. switch (FEAT_TRAINS, SELF, box_car_antelope_gen_1_1_switch_cargo_capacity, cargo_classes & bitmask(CC_MAIL)) {
  3.     bitmask(CC_MAIL): return 110;
  4.     return 55;
  5. }

Paste #pvr6tv039

  1. Index: src/engine.cpp
  2. ===================================================================
  3. --- src/engine.cpp  (revision 27699)
  4. +++ src/engine.cpp  (working copy)
  5. @@ -48,11 +48,6 @@

Paste #pouurpwrj

  1. switch (FEAT_SHIPS, SELF, ${ship.id}_switch_graphics_ship_not_moving, STORE_TEMP(PALETTE_USE_DEFAULT, 0x100)) {
  2.     0: return ${ship.id}_sg_not_moving;
  3. }
  4. switch (FEAT_SHIPS, SELF, ${ship.id}_switch_graphics_ship_moving, STORE_TEMP(CB_FLAG_MORE_SPRITES | PALETTE_USE_DEFAULT, 0x100)) {
  5.     return ${ship.id}_sg_moving;

Paste #ptxp4e8f5

  1. 1>------ Rebuild All started: Project: strgen, Configuration: Debug Win32 ------
  2. 2>------ Rebuild All started: Project: settingsgen, Configuration: Debug Win32 ------
  3. 3>------ Rebuild All started: Project: version, Configuration: Debug Win32 ------
  4. 4>------ Skipped Rebuild All: Project: generate, Configuration: Debug Win32 ------
  5. 4>Project not selected to build for this solution configuration