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Paste #pdsbqvchh

  1. diff --git a/src/music/cocoa_m.cpp b/src/music/cocoa_m.cpp
  2. index a201984..301dbc2 100644
  3. --- a/src/music/cocoa_m.cpp
  4. +++ b/src/music/cocoa_m.cpp
  5. @@ -68,11 +68,7 @@ static void DoSetVolume()

Paste #pwmvwgley

  1. Index: src/engine.cpp
  2. ===================================================================
  3. --- src/engine.cpp  (revision 27595)
  4. +++ src/engine.cpp  (working copy)
  5. @@ -902,7 +902,7 @@

Paste #pmcof1dnt

  1. Index: src/engine.cpp
  2. ===================================================================
  3. --- src/engine.cpp  (revision 27595)
  4. +++ src/engine.cpp  (working copy)
  5. @@ -85,6 +85,7 @@

Paste #puz8c3l3n

  1. Index: console_cmds.cpp
  2. ===================================================================
  3. --- console_cmds.cpp    (revision 27582)
  4. +++ console_cmds.cpp    (working copy)
  5. @@ -34,6 +34,7 @@

Paste #pdrwlvexa

  1. 4>C:\Program Files (x86)\Windows Kits\8.1\Include\um\shobjidl.h(1852): error C2011: 'FileOperation': 'enum' type redefinition (compiling source file ..\src\os\windows\win32.cpp)
  2. 4>  d:\openttd\trunk\src\fileio_type.h(28): note: see declaration of 'FileOperation' (compiling source file ..\src\os\windows\win32.cpp)
  3. 4>C:\Program Files (x86)\Windows Kits\8.1\Include\um\shobjidl.h(34115): error C2011: 'FileOperation': 'enum' type redefinition (compiling source file ..\src\os\windows\win32.cpp)
  4. 4>  C:\Program Files (x86)\Windows Kits\8.1\Include\um\shobjidl.h(1852): note: see declaration of 'FileOperation' (compiling source file ..\src\os\windows\win32.cpp)

Leanden

  1. item (FEAT_TRAINS, item_DR98_9, 136) {
  2.     property {
  3.         name:                           string(STR_NAME_DR98_9);
  4.         climates_available:             ALL_CLIMATES;
  5.         introduction_date:              date(1999,4,21);

FuelCircuit smelting

  1. H4sIAAAAAAAA/+Vd224jOQ79lUYed51G6VK+YNbzssD+wD4OFoE7qek2kNiB4zSmEeTf13alZ1KiSJGn1E5P9zzMYOKSSiSlwyNSVN1s391ur1e3766WT91m
  2. v96vu4fl09NmddctL/a71ebhfrvbX37obvcXk/vtw+GB7Wb59Mfysm0nXw7/fn6eqJ6Ox6enz5Ob9a67Pv3ZK1u2QsvVbr3/dNft19eX19u7D+vNar/dpR2E
  3. 9y9DfdXFdHK93ex329urD92n1ef1drd8+quzq8OPN6ceDsr4fb172F89rD9uVrfLp/2X+8N7P693+8fV7cWkH0b/42W3uv508Xzs+WG/2uyX0zDZ3ne71emN
  4. F/+4mGwf9/ePur6ai+fnU1ebfsSHgfx24S7+t3z6uOu6g2S9ub5crW+Wrjk++9uFz//sfTO5Xu+uH9f709PPx390ug+w1Tzc0gktH+5v1/t9R0x8ahPft8j7
  5. GjI5fGZyfFXgnzPDMjGa17PiYIzt3f1qd5yqy4tfjz+99N1tVh9uu6ub9cPxv8v97rH787ddt7q5+rTa3BxHsD8Y92H4+9e/9g/ebW+6ZZOfP7vuRpoe/jA3
  6. MnPILdA51FB7flP9uoF+//X30G/ktcvM+bg4zVtozsc5ujrjlK4WZcvZuHdCLTO+o/bc6z

Paste #pbauyxjnc

  1. Index: src/newgrf_text.cpp
  2. ===================================================================
  3. --- src/newgrf_text.cpp (revision 27688)
  4. +++ src/newgrf_text.cpp (working copy)
  5. @@ -815,13 +815,15 @@

Paste #pystey9tu

  1. switch(FEAT_TRAINS, SELF, VEH_ID(height_switch), ((var[0x62, 24, 0x000000FF, -1 - (SLICE)] - var[0x62, 24, 0x000000FF, -0 - (SLICE)]) & 0xFF) << 8 | ((var[0x62, 24, 0x000000FF, -0 - (SLICE)] - var[0x62, 24, 0x000000FF, 1 - (SLICE)]) & 0xFF)) {
  2.     0 : VEH_ID(slice_group);
  3. #if SLICE == 0
  4.     VEH_ID(group);
  5. #else

5belt smelting

  1. H4sIAAAAAAAA/61d7W5UyQ58FcTvsJr+OGdAqzzLKgu53EhsgpJB2lXEu2+YydWF08d2VbX/gASnP+xul8vuds+nhzdfHj7efHnzx/Xz7f3p7nR3+3T9/Hx/
  2. 89ft9dvT483909eHx9O7P2+/nN5efX14evng4f76+e/rd+v7q39e/vx+9enu8fbj+Z/r96vXlk9fv9ydTreP2zbHH22W35b9Vv5467ntzy0709KYqd9yGVqi
  3. Yy7DbNEx+6Ul87UkWxtmuIItqyxbnZut0fLu/un2cWe3HShNFnluB6flt/tPt4+fHx9e/rZH/VWXV6d/vp6l+vrt9DYScvnACHn5WhFy8cw9EPLSdlfIh28n
  4. SMqVkvIoS+lBRSTlcXYpF0rIEZtQIT3MiITs00tZKSllxFg8xIikHLGRXMpCCekBiN/SA61IyAO8lO4cuocMfksPjQzN9vcbzQZS9g/oUvpT9YDBmuqR2QTd
  5. A61IyJEbaUvpYYolJcVX+gT29B1OpSylQCV6I3fdDkWSFkSGvy7TmT5BZ/osnekUZ2sTpKRNk5JGUa8mU68mxy9NJkJtS7gibcLkxx9WDmeaAF1tC13Wd1vr
  6. 92fi4Yvf0rP2aAGSEKdNWH+btf7GWb8McdWzxUDIOo0blcKNKtOr6lm/NTcq0KoT4VLNQY

Paste #pihxgwnhk

  1. function TownManager::GetNewTruckStopList(town, articulated) {
  2.         local result_list = AITileList(), tile_list = AITileList();
  3.         local dist = abs(AITown.GetPopulation(town)/400)+3;
  4.         tile_list.AddRectangle(AITown.GetLocation(town) + AIMap.GetTileIndex(-dist,-dist),
  5.                                                         AITown.GetLocation(town) + AIMap.GetTileIndex(dist,dist));

Paste #ptspgfzdz

  1. diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
  2. index 2c6d380..c7da9e6 100644
  3. --- a/src/road_cmd.cpp
  4. +++ b/src/road_cmd.cpp
  5. @@ -93,9 +93,9 @@ void ResolveRoadTypeGUISprites(RoadtypeInfo *rti)

Palette-converter-v-1-7

  1. import math
  2. import time
  3. import datetime
  4. import os
  5. from os import remove

Paste #pfrpc7gor

  1. Index: src/station_cmd.cpp
  2. ===================================================================
  3. --- src/station_cmd.cpp (revision 27632)
  4. +++ src/station_cmd.cpp (working copy)
  5. @@ -2504,6 +2504,9 @@

Paste #pwckflwuf

  1. used the same way as for railtypes
  2.     ROTSG_CURSORS,                -> similar order as for railtypes, keep compatibility to tram action5, append more sprites at the end
  3.     ROTSG_OVERLAY,                -> identical to tram action5
  4.     ROTSG_GROUND,                 -> identical to tram action5
  5.     ROTSG_BRIDGE,                 -> identical to tram action5 and identical to railtypes