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Paste #pxgtxqlwk

  1. Index: src/station_cmd.cpp
  2. ===================================================================
  3. --- src/station_cmd.cpp (revision 27632)
  4. +++ src/station_cmd.cpp (working copy)
  5. @@ -2504,6 +2504,14 @@

Paste #pywkih1li

  1. Index: src/town_cmd.cpp
  2. ===================================================================
  3. --- src/town_cmd.cpp    (revision 27632)
  4. +++ src/town_cmd.cpp    (working copy)
  5. @@ -871,6 +871,9 @@

Paste #pbabrqnc1

  1. static inline void MakeShipDepot(TileIndex t, Owner owner_depot, Owner owner_canal, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
  2. {
  3.     SetTileType(t, MP_WATER);
  4.     SetTileOwner(t, owner_depot);
  5.     SetWaterClass(t, original_water_class);

Paste #p3ywofais

  1. /* AyStar callback when an route has been found. */
  2. static void River_FoundEndNode(AyStar *aystar, OpenListNode *current)
  3. {
  4.     for (PathNode *path = &current->path; path != NULL; path = path->parent) {
  5.         TileIndex tile = path->node.tile;

Paste #pysk0tt62

  1. Index: src/script/api/script_list.cpp
  2. ===================================================================
  3. --- src/script/api/script_list.cpp  (revision 27593)
  4. +++ src/script/api/script_list.cpp  (working copy)
  5. @@ -11,6 +11,7 @@

Paste #pfdqsnlkx

  1.     switch (FEAT_TRAINS, SELF, hopper_car_antelope_gen_2_switch_graphics_0, cargo_type_in_veh) {
  2.        
  3.             SCMT: return hopper_car_antelope_gen_2_switch_graphics_0_SCMT;
  4.        
  5.             GRVL: return hopper_car_antelope_gen_2_switch_graphics_0_GRVL;

Paste #pgzr2xfsv

  1. ---- vanilla NML ----
  2.  
  3. switch (FEAT_ROADVEHS, SELF, acton_switch_loading_speed_by_cargo_0, cargo_classes & bitmask(CC_MAIL, CC_ARMOURED)) {
  4.     bitmask(CC_MAIL): return 5;
  5.     bitmask(CC_ARMOURED): return 5;

Paste #pguiiod6f

  1. ***************
  2. *** 68,78 ****
  3.                           * risk compilation errors. The header AudioComponent.h
  4.                           * was introduced in 10.6 so use it to decide which
  5.                           * type definition to use. */

Paste #pr7x1z5mp

  1. WARNING: /Users/andy/Documents/OTTD_graphics/tools/nml-andythenorth/nml/parser.py:667: Rule 'roadtype' defined, but not used
  2. WARNING: There is 1 unused rule
  3. WARNING: Symbol 'roadtypetable_list' is unreachable
  4. WARNING: Symbol 'roadtypetable_item' is unreachable
  5. WARNING: Symbol 'roadtype' is unreachable

Paste #pammldfgx

  1.     /* Make sure there are no adjacent or incompatible ship docking areas */
  2.     TileIndex tile_adj;
  3.     Axis axis_cur = DiagDirToAxis(direction);
  4.  
  5.     if (axis_cur == AXIS_Y) {

Paste #pvs9p04um

  1. Index: src/economy.cpp
  2. ===================================================================
  3. --- src/economy.cpp (revision 27655)
  4. +++ src/economy.cpp (working copy)
  5. @@ -1109,7 +1109,7 @@

Paste #prwe7i9wl

  1.     if (IsSavegameVersionBefore(196)) {
  2.         for (TileIndex t = 0; t < map_size; t++) {
  3.             /* To be able to restore the original owner of the canal under a dock,
  4.              * the watered part of the dock now stores that owner. Since this
  5.              * feature wasn't previously available, set the owner to OWNER_WATER,

Paste #p5pkub5ce

  1. [SRC] Linking openttd
  2. Undefined symbols for architecture x86_64:
  3.   "_deflate", referenced from:
  4.       ZlibSaveFilter::Write(unsigned char*, unsigned long) in saveload.o
  5.       ZlibSaveFilter::Finish() in saveload.o

Paste #pj4zarksi

  1. static inline RoadTypeIdentifier GetRoadTypeRoad(TileIndex t)
  2. {
  3.     return RoadTypeIdentifier(ROADTYPE_ROAD, (RoadSubType)GB(_m[t].m4, 0, 4));
  4. }

Paste #psrnlzd4d

  1. types
  2.   normal rail            (tracktype and vehicletype)
  3.   elrail                 (tracktype and vehicletype)
  4.   3rdrail                (tracktype and vehicletype)
  5.   elrail OR 3rdrail      (only vehicletype)