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Paste #pxgtxqlwk

  1. Index: src/station_cmd.cpp
  2. ===================================================================
  3. --- src/station_cmd.cpp (revision 27632)
  4. +++ src/station_cmd.cpp (working copy)
  5. @@ -2504,6 +2504,14 @@

Paste #pgd6a1c5y

  1. Index: src/ai/ai_gui.cpp
  2. ===================================================================
  3. --- src/ai/ai_gui.cpp   (revision 27548)
  4. +++ src/ai/ai_gui.cpp   (working copy)
  5. @@ -685,7 +685,10 @@

code style

  1. static const byte arrange14[] = {
  2.             WID_TN_PAUSE,    WID_TN_FAST_FORWARD, WID_TN_TRAINS,    WID_TN_ROADVEHS, WID_TN_SHIPS,     WID_TN_AIRCRAFTS, WID_TN_ZOOM_IN,  WID_TN_ZOOM_OUT,  WID_TN_RAILS,  WID_TN_ROADS,      WID_TN_WATER,       WID_TN_AIR,      WID_TN_LANDSCAPE, WID_TN_SWITCH_BAR,
  3.             WID_TN_SETTINGS, WID_TN_SAVE,         WID_TN_SMALL_MAP, WID_TN_TOWNS,    WID_TN_SUBSIDIES, WID_TN_STATIONS,  WID_TN_FINANCES, WID_TN_COMPANIES, WID_TN_GRAPHS, WID_TN_INDUSTRIES, WID_TN_MUSIC_SOUND, WID_TN_MESSAGES, WID_TN_HELP,      WID_TN_SWITCH_BAR,
  4.         };
  5.         static const byte arrange15[] = {

Paste #pc8ux64xd

  1. openttd
  2.   website
  3.   wiki
  4.   flyspray
  5.   bananas website

Paste #pywkih1li

  1. Index: src/town_cmd.cpp
  2. ===================================================================
  3. --- src/town_cmd.cpp    (revision 27632)
  4. +++ src/town_cmd.cpp    (working copy)
  5. @@ -871,6 +871,9 @@

Paste #pth640lq6

  1. 2ccts.xml:      <language langid="27" name="af_ZA">
  2. 2ccts.xml:      <language langid="1" name="en_GB">
  3. airportsplus.xml:       <language langid="2" name="de_DE">
  4. airportsplus.xml:       <language langid="1" name="en_GB">
  5. airportsplus.xml:       <language langid="4" name="es_ES">

Paste #p3ywofais

  1. /* AyStar callback when an route has been found. */
  2. static void River_FoundEndNode(AyStar *aystar, OpenListNode *current)
  3. {
  4.     for (PathNode *path = &current->path; path != NULL; path = path->parent) {
  5.         TileIndex tile = path->node.tile;

Paste #ps8ymayxf

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3.   <ImportGroup Label="PropertySheets" />
  4.   <PropertyGroup Label="UserMacros" />
  5.   <PropertyGroup>

Paste #pwhynemkg

  1. [ -f .version ] && [ "`cat .version`" = "r-1" ] || echo r-1 > .version
  2. echo "[MD5] BRTrains.md5"
  3. md5sum BRTrains.grf | sed "s/  / /;s/ /  /" > BRTrains.md5
  4. cat: BRTrains.md5: No such file or directory
  5. echo "[TXT] docs/readme.txt"

Paste #pwaldxdg9

  1. Index: src/water_cmd.cpp
  2. ===================================================================
  3. --- src/water_cmd.cpp   (revision 27632)
  4. +++ src/water_cmd.cpp   (working copy)
  5. @@ -135,6 +135,39 @@

Paste #pbabrqnc1

  1. static inline void MakeShipDepot(TileIndex t, Owner owner_depot, Owner owner_canal, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
  2. {
  3.     SetTileType(t, MP_WATER);
  4.     SetTileOwner(t, owner_depot);
  5.     SetWaterClass(t, original_water_class);

Paste #pguiiod6f

  1. ***************
  2. *** 68,78 ****
  3.                           * risk compilation errors. The header AudioComponent.h
  4.                           * was introduced in 10.6 so use it to decide which
  5.                           * type definition to use. */

Paste #pysk0tt62

  1. Index: src/script/api/script_list.cpp
  2. ===================================================================
  3. --- src/script/api/script_list.cpp  (revision 27593)
  4. +++ src/script/api/script_list.cpp  (working copy)
  5. @@ -11,6 +11,7 @@

Paste #pfdqsnlkx

  1.     switch (FEAT_TRAINS, SELF, hopper_car_antelope_gen_2_switch_graphics_0, cargo_type_in_veh) {
  2.        
  3.             SCMT: return hopper_car_antelope_gen_2_switch_graphics_0_SCMT;
  4.        
  5.             GRVL: return hopper_car_antelope_gen_2_switch_graphics_0_GRVL;

Paste #prwe7i9wl

  1.     if (IsSavegameVersionBefore(196)) {
  2.         for (TileIndex t = 0; t < map_size; t++) {
  3.             /* To be able to restore the original owner of the canal under a dock,
  4.              * the watered part of the dock now stores that owner. Since this
  5.              * feature wasn't previously available, set the owner to OWNER_WATER,