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Paste #pth640lq6

  1. 2ccts.xml:      <language langid="27" name="af_ZA">
  2. 2ccts.xml:      <language langid="1" name="en_GB">
  3. airportsplus.xml:       <language langid="2" name="de_DE">
  4. airportsplus.xml:       <language langid="1" name="en_GB">
  5. airportsplus.xml:       <language langid="4" name="es_ES">

Paste #prwe7i9wl

  1.     if (IsSavegameVersionBefore(196)) {
  2.         for (TileIndex t = 0; t < map_size; t++) {
  3.             /* To be able to restore the original owner of the canal under a dock,
  4.              * the watered part of the dock now stores that owner. Since this
  5.              * feature wasn't previously available, set the owner to OWNER_WATER,

Paste #p3ywofais

  1. /* AyStar callback when an route has been found. */
  2. static void River_FoundEndNode(AyStar *aystar, OpenListNode *current)
  3. {
  4.     for (PathNode *path = &current->path; path != NULL; path = path->parent) {
  5.         TileIndex tile = path->node.tile;

Paste #pwhynemkg

  1. [ -f .version ] && [ "`cat .version`" = "r-1" ] || echo r-1 > .version
  2. echo "[MD5] BRTrains.md5"
  3. md5sum BRTrains.grf | sed "s/  / /;s/ /  /" > BRTrains.md5
  4. cat: BRTrains.md5: No such file or directory
  5. echo "[TXT] docs/readme.txt"

Paste #pguiiod6f

  1. ***************
  2. *** 68,78 ****
  3.                           * risk compilation errors. The header AudioComponent.h
  4.                           * was introduced in 10.6 so use it to decide which
  5.                           * type definition to use. */

code style

  1. static const byte arrange14[] = {
  2.             WID_TN_PAUSE,    WID_TN_FAST_FORWARD, WID_TN_TRAINS,    WID_TN_ROADVEHS, WID_TN_SHIPS,     WID_TN_AIRCRAFTS, WID_TN_ZOOM_IN,  WID_TN_ZOOM_OUT,  WID_TN_RAILS,  WID_TN_ROADS,      WID_TN_WATER,       WID_TN_AIR,      WID_TN_LANDSCAPE, WID_TN_SWITCH_BAR,
  3.             WID_TN_SETTINGS, WID_TN_SAVE,         WID_TN_SMALL_MAP, WID_TN_TOWNS,    WID_TN_SUBSIDIES, WID_TN_STATIONS,  WID_TN_FINANCES, WID_TN_COMPANIES, WID_TN_GRAPHS, WID_TN_INDUSTRIES, WID_TN_MUSIC_SOUND, WID_TN_MESSAGES, WID_TN_HELP,      WID_TN_SWITCH_BAR,
  4.         };
  5.         static const byte arrange15[] = {

Paste #ppj9fc2wl

  1. Index: src/newgrf.cpp
  2. ===================================================================
  3. --- src/newgrf.cpp  (revision 27506)
  4. +++ src/newgrf.cpp  (working copy)
  5. @@ -1402,7 +1402,7 @@

Paste #pc8ux64xd

  1. openttd
  2.   website
  3.   wiki
  4.   flyspray
  5.   bananas website

Paste #ps8ymayxf

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3.   <ImportGroup Label="PropertySheets" />
  4.   <PropertyGroup Label="UserMacros" />
  5.   <PropertyGroup>

Paste #pr7x1z5mp

  1. WARNING: /Users/andy/Documents/OTTD_graphics/tools/nml-andythenorth/nml/parser.py:667: Rule 'roadtype' defined, but not used
  2. WARNING: There is 1 unused rule
  3. WARNING: Symbol 'roadtypetable_list' is unreachable
  4. WARNING: Symbol 'roadtypetable_item' is unreachable
  5. WARNING: Symbol 'roadtype' is unreachable

Paste #pj4zarksi

  1. static inline RoadTypeIdentifier GetRoadTypeRoad(TileIndex t)
  2. {
  3.     return RoadTypeIdentifier(ROADTYPE_ROAD, (RoadSubType)GB(_m[t].m4, 0, 4));
  4. }

Paste #powsd7efu

  1.     virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
  2.     {
  3.         if (!IsEditable(this->selected_slot)) {
  4.             this->selected_slot = INVALID_COMPANY;
  5.         }

opf find depot

  1. FindDepotData OPFShipFindNearestDepot(const Ship *v, int max_distance) // todo
  2. {
  3.     TileIndex tile = v->tile;
  4.     Trackdir trackdir = v->GetVehicleTrackdir();
  5.     DiagDirection enterdir = TrackdirToExitdir(trackdir);

Paste #ph9qo3swv

  1. commit c15dbd719a326be288d089de390d9da595d107a7
  2. Author: frosch <frosch@openttd.org>
  3. Date:   Sun Oct 30 13:51:38 2016 +0100
  4.  
  5.     -Fix: Loading of Action2 for road and tram types.

Paste #pnouumjam

  1. Index: projects/openttd_vs140.vcxproj
  2. ===================================================================
  3. --- projects/openttd_vs140.vcxproj  (revision 27543)
  4. +++ projects/openttd_vs140.vcxproj  (working copy)
  5. @@ -1,4 +1,4 @@