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Paste #pyni4xdxb

  1. /// Somewhere in english.txt
  2. STR_AI_SETTINGS_CAPTION                                         :{WHITE}{STRING} Parameters of {RAW_STRING}
  3.  
  4. /// Somewhere in AI Settings Window widget construction
  5.         NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),

Paste #pyhn8n1nz

  1.     if (--_next_competitor_start == 0) {
  2.         do {
  3.             if (!AI::CanStartNew() || _game_mode == GM_MENU || !MaybeStartNewCompany()) {
  4.                 break;
  5.             }

Paste #pzifimxjz

  1.     KernelBase.dll!00007ffeb9dba388()   Unknown
  2.     openttd.exe!CustomAbort(int signal) Line 546    C++
  3.     openttd.exe!raise(int signum) Line 522  C++
  4.     openttd.exe!common_message_window<wchar_t>(const int report_type, void * const return_address, const wchar_t * const file_name, const wchar_t * const line_number, const wchar_t * const module_name, const wchar_t * const user_message) Line 414  C++
  5.     openttd.exe!__acrt_MessageWindowW(const int report_type, void * const return_address, const wchar_t * const file_name, const wchar_t * const line_number, const wchar_t * const module_name, const wchar_t * const user_message) Line 452   C++
  6.     openttd.exe!_VCrtDbgReportW(int nRptType, vo

Paste #pvwc6g3dv

  1.     for (int yc = y1; yc != y2; yc++) {
  2.         for (int xc = x1; xc != x2; xc++) {
  3.             TileIndex tile = TileXY(xc, yc);
  4.             if (!IsTileType(tile, MP_INDUSTRY)) {
  5.                 AddAcceptedCargo(tile, acceptance, always_accepted);

Paste #pezv03ama

  1. planetmaker@aeolusmaximus-vortex:~/ottd/website$ git reflog
  2. 83c9bf0 (HEAD -> req_desc, pm/req_desc) HEAD@{0}: commit (merge): Change: Improve description of what is really needed to run OpenTTD
  3. 8d6525c HEAD@{1}: checkout: moving from req_desc to req_desc
  4. 8d6525c HEAD@{2}: reset: moving to HEAD
  5. 8d6525c HEAD@{3}: commit (amend): Add: support openttd-releases and openttd-pullrequests on new infrastructure

Paste #pasmwbwr2

  1. 1 - dbg: [misc] [Collect Garbage] 540138635 [avg: 540138635.0]
  2. 2 - dbg: [misc] [Collect Garbage] 980850 [avg: 980850.0]
  3. 3 - dbg: [misc] [Collect Garbage] 1080357 [avg: 1080357.0]
  4. 4 - dbg: [misc] [Collect Garbage] 3437898 [avg: 3437898.0]
  5. 5 - dbg: [misc] [Collect Garbage] 1894220 [avg: 1894220.0]

https://imgur.com/wQuDOi5

  1. static bool GrowingOnWateredTile(TileIndex tile)
  2. {
  3.     TrackBits water_track = TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0));
  4.     if (water_track != TRACK_BIT_NONE) {
  5.         if (water_track == TRACK_BIT_UPPER || water_track == TRACK_BIT_LOWER || water_track == TRACK_BIT_LEFT || water_track == TRACK_BIT_RIGHT) {

Paste #pceswwkbb

  1.     /* Check whether the third tile is an aqueduct head, or a water tile
  2.      * with one corner raised with or without a rail track, or a buoy. */
  3.     if (!IsTileType(tile_cur, MP_WATER)) {
  4.         if (IsTileType(tile_cur, MP_TUNNELBRIDGE)) {
  5.             if (GetTunnelBridgeTransportType(tile_cur) != TRANSPORT_WATER) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);

Paste #pjp9qy4zx

  1.     openttd.exe!Utf8Decode(unsigned int * c, const char * s) Line 452   C++
  2.     openttd.exe!Utf8Consume(const char * * s) Line 90   C++
  3.     openttd.exe!FormatString(char * buff, const char * str_arg, StringParameters * args, const char * last, unsigned int case_index, bool game_script, bool dry_run) Line 798   C++
  4.     openttd.exe!FormatString(char * buff, const char * str_arg, StringParameters * args, const char * last, unsigned int case_index, bool game_script, bool dry_run) Line 789   C++
  5.     openttd.exe!FormatString(char * buff, const char * str_arg, StringParameters * args, const char * last, unsigned int case_index, bool game_script, bool dry_run) Line 1008  C++
  6.     openttd.exe!Form

Paste #pmqx8er2l

  1.     if (AI::CanStartNew() && _game_mode != GM_MENU && --_next_competitor_start == 0) {
  2.         /* Allow multiple AIs to possibly start in the same tick. */
  3.         do {
  4.             if (!MaybeStartNewCompany()) {
  5.                 break;

Paste #po02ffkpg

  1. ---------------------------
  2. Microsoft Visual C++ Runtime Library
  3. ---------------------------
  4. Debug Assertion Failed!

Paste #pij5ldmco

  1.  
  2. Legal Name
  3.  
  4. This is really, really important to enter correctly. Carefully read all instructions below. You will be unable to release your product via Steam until this name matches all records.
  5.  
  6. The name you enter below must be the legal entity that owns or has rights to publish the game, software or video ("content") and is the legal entity that will be signing the Steam Distribution Agreement. The legal name you enter here must match the name as written on official documents with your bank and on United States IRS tax documents or foreign tax documents if applicable. You will need to enter this name again as your bank account holder and the legal name associated w

Paste #pdn5yogmn

  1.     virtual void SetStringParameters(int widget) const
  2.     {
  3.         switch (widget) {
  4.             case WID_AIS_CAPTION:
  5.                 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);

Paste #purcr82x9

  1. // default graphics chain
  2.         spriteset(athena_ss_doors_closed_livery_1_0_unflipped, "generated/graphics/athena.png") {
  3.           spriteset_template_asymmetric_unreversed_athena_unflipped(10 + 0)
  4.         }
  5.         spriteset(athena_ss_doors_open_livery_1_0_unflipped, "generated/graphics/athena.png") {

Paste #pvo6zjzxv

  1. "We Built This City"
  2.  
  3. Cargos
  4. * sugar
  5. * flour