planetmaker@localhost:~/ottd/trunk/titlegame$ for i in *.log; do echo "$i:"; cat $i; done
2015_BlackHeart.log:
2015_emperorjake.log:
2015_Fleashosio.log:
2015_levelcrossing.log:
dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available.
dbg: [script] A random other AI will be loaded in its place.
dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available.
dbg: [script] A random other AI will be loaded in its place.
dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available.
dbg: [script] A random other AI will be loaded in its place.
dbg: [script] The savegame has an AI by the name 'Rondje', version 384 which is no longer available.
dbg: [script] A random other AI will be loaded in its place.
2015_Nikit0dZZZa.log:
2015_Rayfie.log:
2015_romazoon.log:
2015_rubidium.log:
Crash encountered, generating crash log...
*** OpenTTD Crash Report ***
Crash at: Sun Feb 22 20:10:54 2015
In game date: 2051-05-09 (27)
Crash reason:
Signal: Floating point exception (8)
Message: <none>
OpenTTD version:
Version: 1.5.0 (2)
NewGRF ver: 15006a14
Bits: 64
Endian: little
Dedicated: no
Build date: Feb 22 2015 14:01:25
Stacktrace:
[00] /home/planetmaker/ottd/trunk/bin/openttd(_ZNK12CrashLogUnix13LogStacktraceEPcPKc+0x37) [0x716907]
[01] /home/planetmaker/ottd/trunk/bin/openttd(_ZNK8CrashLog12FillCrashLogEPcPKc+0xeb) [0x60539b]
[02] /home/planetmaker/ottd/trunk/bin/openttd(_ZNK8CrashLog12MakeCrashLogEv+0x48) [0x6055d8]
[03] /home/planetmaker/ottd/trunk/bin/openttd() [0x716815]
[04] /lib64/libc.so.6(+0x358f0) [0x7f9c5cad38f0]
[05] /home/planetmaker/ottd/trunk/bin/openttd(_Z15TrainControllerP5TrainP7Vehicleb+0x33c) [0x82069c]
[06] /home/planetmaker/ottd/trunk/bin/openttd() [0x82272f]
[07] /home/planetmaker/ottd/trunk/bin/openttd(_ZN5Train4TickEv+0x3a) [0x822e1a]
[08] /home/planetmaker/ottd/trunk/bin/openttd(_Z16CallVehicleTicksv+0xbb) [0x83670b]
[09] /home/planetmaker/ottd/trunk/bin/openttd(_Z13StateGameLoopv+0x23f) [0x706a1f]
[10] /home/planetmaker/ottd/trunk/bin/openttd(_Z8GameLoopv+0xf8) [0x707828]
[11] /home/planetmaker/ottd/trunk/bin/openttd(_ZN15VideoDriver_SDL8MainLoopEv+0x217) [0x842b97]
[12] /home/planetmaker/ottd/trunk/bin/openttd(_Z12openttd_mainiPPc+0x13ab) [0x705d0b]
[13] /lib64/libc.so.6(__libc_start_main+0xf5) [0x7f9c5cabfd65]
[14] /home/planetmaker/ottd/trunk/bin/openttd() [0x55b68d]
Operating system:
Name: Linux
Release: 3.18.7-100.fc20.x86_64
Version: #1 SMP Wed Feb 11 19:01:50 UTC 2015
Machine: x86_64
Compiler: GCC 4.8.3 "4.8.3 20140911 (Red Hat 4.8.3-7)"
Configuration:
Blitter: 32bpp-anim
Graphics set: OpenGFX (5425)
Language: /home/planetmaker/ottd/trunk/bin/lang/german.lng
Music driver: extmidi
Music set: OpenMSX (96)
Network: no
Sound driver: sdl
Sound set: OpenSFX (87)
Video driver: sdl
Fonts:
Small: sprite
Medium: sprite
Large: sprite
Mono: sprite
AI Configuration (local: 0):
0: Human
Libraries:
FontConfig: 2.11.0
FreeType: 2.5.0
ICU: 50.1.2
LZMA: 5.1.2alpha
LZO: 2.08
PNG: 1.6.6
SDL: 1.2.15
Zlib: 1.2.8
---- gamelog start ----
Tick 62675: game loaded
Conversion from OTTD savegame without gamelog: version 4, 1
Revision text changed to 1.5.0, savegame version 194, modified, _openttd_newgrf_version = 0x15006a14
New game mode: 0 landscape: 1
---- gamelog end ----
*** End of OpenTTD Crash Report ***
Crash log generated.
Writing crash log to disk...
Crash log written to /home/planetmaker/.openttd/crash.log. Please add this file to any bug reports.
Writing crash savegame...
Crash savegame written to /home/planetmaker/.openttd/crash.sav. Please add this file and the last (auto)save to any bug reports.
Writing crash screenshot...
Crash screenshot written to crash.png. Please add this file to any bug reports.
2015_sc79.log:
2015_telanus.log:
dbg: [script] The savegame has an AI by the name 'CivilAI', version 5 which is no longer available.
dbg: [script] A random other AI will be loaded in its place.
dbg: [script] The savegame has an AI by the name 'CivilAI', version 5 which is no longer available.
dbg: [script] A random other AI will be loaded in its place.
2015_VinnieNL.log: