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Revision differences

Old revision #pbq5a3ccaNew revision #praxk2bpp
1        bool selected_ingame = _game_mode == GM_NORMAL && this->selected_slot != INVALID_COMPANY && IsEditable(this->selected_slot);  1    virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
   2    {
   3        if (!IsEditable(this->selected_slot)) {
   4            this->selected_slot = INVALID_COMPANY;
   5        }
   6
   7        if (!gui_scope) return;
   8
   9        this->SetWidgetDisabledState(WID_AIC_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
   10        this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES);
   11
2        bool is_gs_slot = this->selected_slot == OWNER_DEITY;  12        bool is_gs_slot = this->selected_slot == OWNER_DEITY;  
3        bool is_green_ai_slot = Company::IsValidAiID(selected_slot) && !Company::Get(selected_slot)->ai_instance->IsDead();  13        bool invalid_slot = this->selected_slot == INVALID_COMPANY;
4        if (selected_ingame && (is_gs_slot || is_green_ai_slot)) {  14        bool is_green_slot = Company::IsValidAiID(this->selected_slot) && !Company::Get(this->selected_slot)->ai_instance->IsDead();
   15        this->SetWidgetDisabledState(WID_AIC_CHANGE, invalid_slot || _game_mode == GM_NORMAL && (is_gs_slot || is_green_slot));
   16        this->SetWidgetDisabledState(WID_AIC_CONFIGURE, invalid_slot || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
   17
   18        /* Display either Settings or Configure button */
   19        NWidgetCore *configure_button = this->GetWidget<NWidgetCore>(WID_AIC_CONFIGURE);
   20        if (_game_mode == GM_NORMAL && !invalid_slot && (is_gs_slot || is_green_slot)) {
5            configure_button->SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP);  21            configure_button->SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP);  
6        } else {  22        } else {  
7            configure_button->SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP);  23            configure_button->SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP);  
8        } 24        }
   25
   26        bool is_silver_slot_above = !IsEditable((CompanyID)(this->selected_slot - 1));
   27        bool is_green_slot_above = Company::IsValidAiID(this->selected_slot - 1) && !Company::Get(this->selected_slot - 1)->ai_instance->IsDead();
   28        this->SetWidgetDisabledState(WID_AIC_MOVE_UP, is_gs_slot || invalid_slot || is_green_slot || is_silver_slot_above || is_green_slot_above);
   29
   30        bool is_silver_slot_below = !IsEditable((CompanyID)(this->selected_slot + 1));
   31        bool is_green_slot_below = Company::IsValidAiID(this->selected_slot + 1) && !Company::Get(this->selected_slot + 1)->ai_instance->IsDead();
   32        this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, is_gs_slot || invalid_slot || is_green_slot || is_silver_slot_below || is_green_slot_below);
   33
   34        for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
   35            this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, invalid_slot || (GetConfig(this->selected_slot)->GetTextfile(tft, this->selected_slot) == NULL));
   36        }
   37    }