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Old revision #pfzxi8oiwNew revision #p4vxlnqap
14  14  
15spritelayout stationlayout2 {  15spritelayout stationlayout2 {  
16 ground {  16 ground {  
17  sprite: spritegroup1(0, WITHOUT_ORIENTATION) // use sprite 0 for both orientations  17  sprite: spritegroup1(0)
18 }  18 }  
19 building {  19 building {  
20  sprite: spritegroup2(0, WITH_ORIENTATION)    // use sprite 0 for X and 0+1 for Y  20  sprite: spritegroup2(0)
   21  orientation_offset: 0 // Default: 1
21 }  22 }  
22}  23}  
23  24