Loading

Revision differences

Old revision #phjlypvuwNew revision #pvg5ftb8r
1Index: src/ai/ai_gui.cpp  1Index: src/ai/ai_gui.cpp  
2===================================================================  2===================================================================  
3--- src/ai/ai_gui.cpp    (revision 27548)  3--- src/ai/ai_gui.cpp    (revision 27549)
4+++ src/ai/ai_gui.cpp    (working copy)  4+++ src/ai/ai_gui.cpp    (working copy)  
5@@ -751,6 +751,20 @@  5@@ -685,7 +685,7 @@
   6         EndContainer(),
   7         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
   8             NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
   9-            NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
   10+            NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_DEBUG_SETTINGS_TOOLTIP),
   11             NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
   12             EndContainer(),
   13         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
   14@@ -751,6 +751,29 @@
6                         break;  15                         break;  
7                 }  16                 }  
8                 break;  17                 break;  
9+            case WID_AIC_CONFIGURE:  18+//            case WID_AIC_CONFIGURE:
10+                switch (selected_slot) {  19+//                switch (selected_slot) {
11+                    case OWNER_DEITY:  20+//                    case OWNER_DEITY:
   21+//                        if (_game_mode == GM_NORMAL && IsEditable(selected_slot)) {
   22+//                            SetDParam(0, STR_AI_DEBUG_SETTINGS);
   23+//                        } else {
   24+//                            SetDParam(0, STR_AI_CONFIG_CONFIGURE);
   25+//                        }
   26+//                        break;
12+  27+  
13+                        break;  28+//                    case INVALID_COMPANY:
   29+//                        SetDParam(0, STR_AI_CONFIG_CONFIGURE);
   30+//                        break;
14+  31+  
15+                    case INVALID_COMPANY:  32+//                    default:
16+                         33+//                        if (_game_mode != GM_NORMAL || (_game_mode == GM_NORMAL && IsEditable((CompanyID)selected_slot) && (!Company::IsValidID(selected_slot) || Company::IsValidAiID(selected_slot) && Company::Get(selected_slot)->ai_instance->IsDead()))) {
17+                        break;  34+//                            SetDParam(0, STR_AI_CONFIG_CONFIGURE);
   35+//                        } else {
   36+//                            SetDParam(0, STR_AI_DEBUG_SETTINGS);
   37+//                        }
   38+//                        break;
   39+//                }
   40+//                break;
   41         }
   42     }
   43 
   44@@ -925,6 +948,16 @@
   45         this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
   46         this->SetWidgetDisabledState(WID_AIC_CHANGE, (this->selected_slot == OWNER_DEITY && _game_mode == GM_NORMAL) || this->selected_slot == INVALID_COMPANY);
   47         this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
18+  48+  
19+                    default:  49+        NWidgetCore *configure_button = this->GetWidget<NWidgetCore>(WID_AIC_CONFIGURE);
20+                         50+        /* Display Configure button*/
21+                        break;  51+        if (this->selected_slot == INVALID_OWNER || (this->selected_slot == OWNER_DEITY && _game_mode != GM_NORMAL && IsEditable(this->selected_slot)) || ((this->selected_slot != OWNER_DEITY && this->selected_slot != INVALID_OWNER) && (_game_mode != GM_NORMAL || (_game_mode == GM_NORMAL && IsEditable((CompanyID)selected_slot) && (!Company::IsValidID(selected_slot) || Company::IsValidAiID(selected_slot) && Company::Get(selected_slot)->ai_instance->IsDead()))))) {
22+                }  52+            configure_button->SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP);
23         }  53+        } else {
24     } 54+            /* Display Settings button */
   55+            configure_button->SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP);
   56+        }
   57+       
   58         this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
   59         this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));