Old revision #phxge1bu8 | New revision #poldjwubs | ||
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11 | if (num_ais + num_to_start_for >= (uint)_settings_game.difficulty.max_no_competitors) break; | 11 | if (num_ais + num_to_start_for >= (uint)_settings_game.difficulty.max_no_competitors) break; |
12 | if ((uint)_settings_game.difficulty.max_no_competitors - num_to_start_for + 1 <= 0 || AI::GetStartNextTime(num_to_start + 1) > 0) break; | 12 | if ((uint)_settings_game.difficulty.max_no_competitors - num_to_start_for + 1 <= 0 || AI::GetStartNextTime(num_to_start + 1) > 0) break; |
13 | } | 13 | } |
14 | assert(num_to_start == num_to_start_for); | 14 | assert(num_to_start == num_to_start_for); |