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Old revision #piy9msgw1New revision #psiivpgdr
54        if (c != NULL) {  54        if (c != NULL) {  
55            /* Counts for the water. */  55            /* Counts for the water. */  
56            if (!IsWaterTile(tile - delta)) c->infrastructure.water++;  56            if (!IsWaterTile(tile - delta)) c->infrastructure.water++;  
  57            if (!IsWaterTile(tile)) c->infrastructure.water++;  
57            if (!IsWaterTile(tile + delta)) c->infrastructure.water++;  58            if (!IsWaterTile(tile + delta)) c->infrastructure.water++;  
58            /* Count for the lock itself. */  59            /* Count for the lock itself. */  
59            c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // Lock is three tiles.  60            c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // Lock is three tiles.