| Old revision #pmbdhv4ft | New revision #phjlypvuw | ||
|---|---|---|---|
| 2 | =================================================================== | 2 | =================================================================== |
| 3 | --- src/ai/ai_gui.cpp (revision 27548) | 3 | --- src/ai/ai_gui.cpp (revision 27548) |
| 4 | +++ src/ai/ai_gui.cpp (working copy) | 4 | +++ src/ai/ai_gui.cpp (working copy) |
| 5 | @@ -751,6 +751,2 | 5 | @@ -751,6 +751,20 @@ |
| 6 | break; | 6 | break; |
| 7 | } | 7 | } |
| 8 | break; | 8 | break; |
| 9 | + case WID_AIC_CONFIGURE: | 9 | + case WID_AIC_CONFIGURE: |
| 10 | + switch (selected_slot) { | 10 | + switch (selected_slot) { |
| 11 | + case OWNER_DEITY: | 11 | + case OWNER_DEITY: |
| 12 | + SetDParam(0, _game_mode == GM_NORMAL ? IsEditable(this->selected_slot) ? STR_AI_CONFIG_CONFIGURE_SETTINGS : STR_AI_CONFIG_CONFIGURE_CONFIGURE : STR_AI_CONFIG_CONFIGURE_CONFIGURE); | 12 | + |
| 13 | + SetDParam(1, _game_mode == GM_NORMAL ? IsEditable(this->selected_slot) ? STR_AI_CONFIG_CONFIGURE_SETTINGS_TOOLTIP : STR_AI_CONFIG_CONFIGURE_CONFIGURE_TOOLTIP : STR_AI_CONFIG_CONFIGURE_CONFIGURE_TOOLTIP); | ||
| 14 | + break; | 13 | + break; |
| 15 | + | 14 | + |
| 16 | + case INVALID_COMPANY: | 15 | + case INVALID_COMPANY: |
| 17 | + SetDParam(0, STR_AI_CONFIG_CONFIGURE_CONFIGURE); | 17 | + |
| 18 | + SetDParam(1, STR_AI_CONFIG_CONFIGURE_CONFIGURE_TOOLTIP); | ||
| 19 | + break; | 17 | + break; |
| 20 | + | 18 | + |
| 21 | + default: | 19 | + default: |
| 22 | + SetDParam(0, (_game_mode == GM_NORMAL && IsEditable((CompanyID)(this->selected_slot)) && Company::IsValidID(this->selected_slot) && Company::IsValidAiID(this->selected_slot) && !Company::Get(this->selected_slot)->ai_instance->IsDead()) ? STR_AI_CONFIG_CONFIGURE_SETTINGS : STR_AI_CONFIG_CONFIGURE_CONFIGURE); | 22 | + |
| 23 | + SetDParam(1, (_game_mode == GM_NORMAL && IsEditable((CompanyID)(this->selected_slot)) && Company::IsValidID(this->selected_slot) && Company::IsValidAiID(this->selected_slot) && !Company::Get(this->selected_slot)->ai_instance->IsDead()) ? STR_AI_CONFIG_CONFIGURE_SETTINGS_TOOLTIP : STR_AI_CONFIG_CONFIGURE_CONFIGURE_TOOLTIP); | 23 | + break; |
| 24 | + break; | ||
| 25 | + } | 22 | + } |
| 26 | } | 23 | } |
| 27 | } | 27 | } |
| 28 | |||
| 29 | Index: src/lang/english.txt | ||
| 30 | =================================================================== | ||
| 31 | --- src/lang/english.txt (revision 27548) | ||
| 32 | +++ src/lang/english.txt (working copy) | ||
| 33 | @@ -3999,8 +3999,12 @@ | ||
| 34 | STR_AI_CONFIG_CHANGE_AI :AI | ||
| 35 | STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script | ||
| 36 | STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another script | ||
| 37 | -STR_AI_CONFIG_CONFIGURE :{BLACK}Configure | ||
| 38 | -STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script | ||
| 39 | +STR_AI_CONFIG_CONFIGURE :{STRING} | ||
| 40 | +STR_AI_CONFIG_CONFIGURE_TOOLTIP :{STRING} | ||
| 41 | +STR_AI_CONFIG_CONFIGURE_CONFIGURE :{BLACK}Configure | ||
| 42 | +STR_AI_CONFIG_CONFIGURE_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script | ||
| 43 | +STR_AI_CONFIG_CONFIGURE_SETTINGS :{BLACK}Settings | ||
| 44 | +STR_AI_CONFIG_CONFIGURE_SETTINGS_TOOLTIP :{BLACK}Change the settings of the script | ||
| 45 | |||
| 46 | # Available AIs window | ||
| 47 | STR_AI_LIST_CAPTION :{WHITE}Available {STRING} | ||