5 | @@ -751,6 +751,23 @@
| 5 | @@ -685,7 +685,7 @@
|
---|
| | 6 | EndContainer(),
|
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| | 7 | NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
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| | 8 | NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
|
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| | 9 | - NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
|
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| | 10 | + NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_SETTINGS_TOOLTIP),
|
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| | 11 | NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
|
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| | 12 | EndContainer(),
|
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| | 13 | NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
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| | 14 | @@ -751,6 +751,29 @@
|
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22 | + SetDParam(0, (_game_mode == GM_NORMAL && IsEditable((CompanyID)(this->selected_slot)) && Company::IsValidID(this->selected_slot) && Company::IsValidAiID(this->selected_slot) && !Company::Get(this->selected_slot)->ai_instance->IsDead()) ? STR_AI_CONFIG_CONFIGURE_SETTINGS : STR_AI_CONFIG_CONFIGURE_CONFIGURE);
| 33 | + if (_game_mode != GM_NORMAL || (_game_mode == GM_NORMAL && IsEditable((CompanyID)selected_slot) && (!Company::IsValidID(selected_slot) || Company::IsValidAiID(selected_slot) && Company::Get(selected_slot)->ai_instance->IsDead()))) {
|
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23 | + SetDParam(1, (_game_mode == GM_NORMAL && IsEditable((CompanyID)(this->selected_slot)) && Company::IsValidID(this->selected_slot) && Company::IsValidAiID(this->selected_slot) && !Company::Get(this->selected_slot)->ai_instance->IsDead()) ? STR_AI_CONFIG_CONFIGURE_SETTINGS_TOOLTIP : STR_AI_CONFIG_CONFIGURE_CONFIGURE_TOOLTIP);
| 34 | + SetDParam(0, STR_AI_CONFIG_CONFIGURE);
|
---|
24 | + break;
| 35 | + } else {
|
---|
| | 36 | + SetDParam(0, STR_AI_DEBUG_SETTINGS);
|
---|
| | 37 | + }
|
---|
| | 38 | + break;
|
---|
27 | }
| 27 | } |
---|
28 |
| | |
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29 | Index: src/lang/english.txt
| | |
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30 | ===================================================================
| | |
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31 | --- src/lang/english.txt (revision 27548)
| | |
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32 | +++ src/lang/english.txt (working copy)
| | |
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33 | @@ -3999,8 +3999,12 @@
| | |
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34 | STR_AI_CONFIG_CHANGE_AI :AI
| | |
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35 | STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script
| | |
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36 | STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another script
| | |
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37 | -STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
| | |
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38 | -STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script
| | |
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39 | +STR_AI_CONFIG_CONFIGURE :{STRING}
| | |
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40 | +STR_AI_CONFIG_CONFIGURE_TOOLTIP :{STRING}
| | |
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41 | +STR_AI_CONFIG_CONFIGURE_CONFIGURE :{BLACK}Configure
| | |
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42 | +STR_AI_CONFIG_CONFIGURE_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script
| | |
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43 | +STR_AI_CONFIG_CONFIGURE_SETTINGS :{BLACK}Settings
| | |
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44 | +STR_AI_CONFIG_CONFIGURE_SETTINGS_TOOLTIP :{BLACK}Change the settings of the script
| | |
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45 |
| | |
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46 | # Available AIs window
| | |
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47 | STR_AI_LIST_CAPTION :{WHITE}Available {STRING} | | |
---|