| Old revision #prizp7egg | New revision #pd6hcz4nz | ||
|---|---|---|---|
| 4 | if (_networking && num_companies + num_to_start >= _settings_client.network.max_companies) break; | 4 | if (_networking && num_companies + num_to_start >= _settings_client.network.max_companies) break; |
| 5 | if (num_ais + num_to_start >= (uint)_settings_game.difficulty.max_no_competitors) break; | 5 | if (num_ais + num_to_start >= (uint)_settings_game.difficulty.max_no_competitors) break; |
| 6 | num_to_start++; | 6 | num_to_start++; |
| 7 | } while (AI::GetStartNextTime(num_to_start) == 0); | 7 | } while (AI::GetStartNextTime(num_to_start) == 0); |
| 8 | |||
| 9 | uint num_to_start_for = 0; | ||
| 10 | for (;; num_to_start_for++) { | ||
| 11 | if (AI::GetStartNextTime(num_to_start_for) != 0) break; | ||
| 12 | if (_networking && num_companies + num_to_start_for >= _settings_client.network.max_companies) break; | ||
| 13 | if (num_ais + num_to_start_for >= (uint)_settings_game.difficulty.max_no_competitors) break; | ||
| 14 | } | ||
| 15 | assert(num_to_start == num_to_start_for); | ||