| Old revision #ptjsvzrdg | New revision #psh2zd1js | ||
|---|---|---|---|
| 1 | local myCID = Utils.MyCID(); | ||
| 2 | |||
| 1 | if (!AITown.HasStatue(town)) { | 3 | if (!AITown.HasStatue(town)) { |
| 2 | if (AITown.IsActionAvailable(town, AITown.TOWN_ACTION_BUILD_STATUE)) { | 4 | local action = AITown.TOWN_ACTION_BUILD_STATUE; |
| 5 | if (AITown.IsActionAvailable(town, action)) { | ||
| 3 | local perform_action = true; | 6 | local perform_action = true; |
| 4 | if (cvgs.IsCompanyValueGSGame() && cvgs.GetCompanyIDRank( | 4 | if (cvgs.IsCompanyValueGSGame() && cvgs.GetCompanyIDRank(myCID) == 1 && cvgs.RankingList().Count() > 1) { |
| 5 | if (TestPerformTownAction().TestCost(town, | 5 | if (TestPerformTownAction().TestCost(town, action) > cvgs.GetCompanyIDDiffToNext(myCID, false)) { |
| 6 | perform_action = false; | 9 | perform_action = false; |
| 7 | } | 10 | } |
| 8 | } | 11 | } |
| 9 | if (perform_action && AITown.PerformTownAction(town, | 9 | if (perform_action && AITown.PerformTownAction(town, action)) { |
| 10 | AILog.Warning("Built a statue in " + AITown.GetName(town) + "."); | 13 | AILog.Warning("Built a statue in " + AITown.GetName(town) + "."); |
| 11 | } | 14 | } |
| 12 | } | 15 | } |