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Old revision #ptsdqblf6New revision #pzkhn4386
1        /* This station can be used, add it to st1/st2 */  1        /* This station can be used, add it to st1/st2 */  
2        if (owner == MAX_COMPANIES || owner == INVALID_OWNER || st->owner == OWNER_NONE || st->owner == owner) {  2        if (st1 == NULL) {
3            if (st1 == NULL || st->goods[type].rating >= best_rating1) {  3            st1 = st; best_rating1 = st->goods[type].rating;
   4        } else if (owner == MAX_COMPANIES || st1->owner == OWNER_NONE || st->owner == OWNER_NONE || (st->owner == owner && st->owner == st1->owner) || (st->owner != owner && st1->owner != owner)) {
   5            if (st->goods[type].rating >= best_rating1) {
4                st2 = st1; best_rating2 = best_rating1; st1 = st; best_rating1 = st->goods[type].rating;  6                st2 = st1; best_rating2 = best_rating1; st1 = st; best_rating1 = st->goods[type].rating;  
5            } else if (st2 == NULL || st->goods[type].rating >= best_rating2) {  5            } else if (st2 == NULL || st->goods[type].rating >= best_rating2 || (owner != MAX_COMPANIES && st2->owner != OWNER_NONE && st2->owner != st->owner)) {
6                st2 = st; best_rating2 = st->goods[type].rating;  8                st2 = st; best_rating2 = st->goods[type].rating;  
7            }  9            }  
8        } else {  8        } else if (st1->owner != owner && st->owner == owner) {
9            if (st1 == NULL) {  9            st2 = NULL; best_rating2 = 0; st1 = st; best_rating1 = st->goods[type].rating;
10                st1 = st; best_rating1 = st->goods[type].rating;    
11            } else {    
12                if (st->goods[type].rating >= best_rating1) {    
13                    if (st->owner == st1->owner && (st1->owner == owner || st1->owner == OWNER_NONE) || (st->owner != st1->owner && st1->owner != owner)) {    
14                        st2 = st1; best_rating2 = best_rating1; st1 = st; best_rating1 = st->goods[type].rating;    
15                    }    
16                } else {    
17                    if (st2 == NULL) {    
18                        if (st->owner == st1->owner && (st1->owner == owner || st1->owner == OWNER_NONE) || (st->owner != st1->owner && st1->owner != owner)) {    
19                            st2 = st; best_rating2 = st->goods[type].rating;    
20                        }    
21                    } else {    
22                        if (st->goods[type].rating >= best_rating2) {    
23                            if (st->owner == st2->owner && (st2->owner == owner || st2->owner == OWNER_NONE) || (st->owner != st2->owner && st2->owner != owner)) {    
24                                st2 = st; best_rating2 = st->goods[type].rating;    
25                            }    
26                        }    
27                    }    
28                }    
29            }    
30        }  12        }  
31    } 13    }