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bool
editable
=
_game_mode
==
GM_MENU
||
(
_game_mode
==
GM_NORMAL
&&
(
IsConsideredDead
(
this
-
>
slot
)
||
(
config_item.
flags
&
SCRIPTCONFIG_INGAME
)
!
=
0
)
)
||
(
IsConsideredDead
(
this
-
>
slot
)
&&
(
this
-
>
slot
==
OWNER_DEITY
?
Game
::
GetInstance
(
)
==
NULL
:
!
IsValidAiID
(
this
-
>
slot
)
||
Company
::
Get
(
this
-
>
slot
)
-
>
ai_instance
==
NULL
)
)
;
Version history
Revision #
Author
Created at
phnhf0p2b
Anonymous
28 Jan 2019, 14:45:16 UTC
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