- TileTypes (probably just BGT)
- GRF can define TileTypes
- These are
- - ground surface
- - optional greeble (lights and stuff)
- TileTypes are in some kind of pool.
- When constructing road, rail, station, or objects, UI offers player all of the available TileTypes to use as ground.
- I had an idea around CargoTiles (any TileType can define optional layer of cargo graphics if used as part of any station), but they might be unrelated.
- Probably not useful for houses and industries.
- I see no use for them in water tiles, or current implementation of airports.