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/**
* Fences of the voxel. @see FenceType
* - bit 0.. 3: Fence type of the NE edge.
* - bit 4.. 7: Fence type of the SE edge.
* - bit 8..11: Fence type of the SW edge.
* - bit 12..15: Fence type of the NW edge.
*/
uint16 fences;
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