bool TileHasTree(TileIndex t, void *user_data)
{
TreeType found_tree = *(TreeType*)user_data;
if (IsValidTile(t) && IsTileType(t, MP_TREES)) {
found_tree = GetTreeType(t);
}
return false;
}
static void PlaceTree(TileIndex tile, uint32 r)
{
TreeType tree = TREE_INVALID;
CircularTileSearch(&tile, 2, TileHasTree, &tree);
if (tree == TREE_INVALID) {
tree = GetRandomTreeType(tile, GB(r, 24, 8));
}