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FACTORY_PLAN

  1. ideas for next game:
  2.  
  3. - all oil to barrels
  4.     - distribution of oil by splitters
  5.     - smart detection if more barrels need to be produced
  6. - enabling cracking by circuit
  7.     - detect amount in storage, enable smart inserters to boilers (cracking chemical plants with their own power circuit)
  8. - only get basic transport belts, transport stuff by train
  9.     - eventually red belts, not blue (eats oil)
  10. - ignore solar energy
  11.     - use mainly coal
  12.     - later requester chest for chopped wood, inject wood to boilers
  13. - storage for hot water for power outages
  14. - only gun turrets
  15.     - get all upgrades for gun turrets instead
  16.         -> good damage but costs resources (see if ok)
  17.         -> build stockpile of AP ammo, AP ammo top priority
  18.             - if stockpile low, use ALL resources on ammo
  19.             - to get some time to get new source for ore
  20.     - use train/belt/bots system for gun turrets instead
  21.         - train brings ammo/repair packs/walls to cluster, roboport distributes it
  22.         -> fun
  23.         - at the start try to get a big perimeter with belt distributing AP ammo
  24.     -> save oil on batteries, for shit & chips
  25. - a lot of walls so gun turrets suffice
  26.     - layered factory - make add-ons when expanding
  27.     - always keep base "closed" ... + gates
  28. - get machine gun + combat shotgun + grenades (does not need oil)
  29. - purple chips for everything possible
  30. - blue chips for oil wells
  31. - separate production lines for all things
  32.     - for easy expanding/adjusting
  33.     - so no need for blue chips other than oil
  34. - just a few laboratories
  35.     - get upgrades, no need to advance quick
  36.     - save copper/iron for other things
  37.     - focus on bullets, walls, trains, after that logistic bots, blue lab pack, stuff
  38.     / lab pack production balanced by smart chests
  39. - not sure about offensive powah?
  40.     ? make a couple of SIEGE-only laser turrets + personal roboport to fix them up ?
  41.     ? TANK looks weak & consumes oil-requiring ammo ?
  42.     ? capsules look fuking expensive and one-use-only ?
  43. - use lights to make it look nice

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