Loading

Paste #padrqyuvz

  1. param[0] = 1;
  2. param[1] = 2;
  3. spritelayout my_layout(a) {
  4.     ground { sprite: param[a]; }
  5.     building { sprite: a; }
  6. }
  7. param[0] = 3;
  8. param[1] = 4;
  9. item(FEAT_AIRPORTTILES, small_airport_tiles) {
  10.     graphics { my_layout(1); }
  11. }

Comments