- dayh=1
- if (_dayn > _settings_game.game_creation.slow_time_factor){
- _dayn = 1;
- _date++;
- OnNewDayS();
- }
- other variant
- dayh=0
- if (_dayn == _settings_game.game_creation.slow_time_factor){
- _dayn = 0;
- _date++;
- OnNewDayS();
- }
- both of them will be true after daym incremental steps so both would execute at same time??
- but its not the case?/
- what i am missing here??
- this 2 are not equal ??