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How do I make this line e

  1. MakeStation(t + TileOffsByDiagDir(d), IsWaterTile(t + TileOffsByDiagDir(d)) ? HasTileWaterClass(t + TileOffsByDiagDir(d)) && GetWaterClass(t + TileOffsByDiagDir(d)) == WATER_CLASS_RIVER ? HasBit(_me[t + TileOffsByDiagDir(d)].m6, 0) ? o : GetTileOwner(t + TileOffsByDiagDir(d)) : GetTileOwner(t + TileOffsByDiagDir(d)) : wc == WATER_CLASS_SEA ? OWNER_WATER : o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d), wc);
  2.  
  3.  
  4.     int t2 = t + TileOffsByDiagDir(d);
  5.     /* I need a big comment here */
  6.     if (IsWaterTile(t2)) {
  7.         if (HasTileWaterClass(t2) && GetWaterClass(t2) == WATER_CLASS_RIVER) {
  8.             if (HasBit(_me[t2].m6, 0)) {
  9.             } else {
  10.                 o = GetTileOwner(t2);
  11.             }
  12.             o = GetTileOwner(t2);
  13.         } else {
  14.             if (wc == WATER_CLASS_SEA) {
  15.                 o = OWNER_WATER;
  16.             } else {
  17.             }
  18.         }
  19.     }
  20.  
  21.     MakeStation(t2, o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d), wc);

Version history

Revision # Author Created at
pzm7gfeee Anonymous 27 Mar 2015, 14:28:09 UTC Diff
p8tcnva6v Anonymous 27 Mar 2015, 00:21:10 UTC Diff

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