Loading

Paste #pcq3cugdb

  1. +*project-types*
  2. +  Eints understands three types of projects, ``openttd``, ``game-script``, and
  3. +  ``newgrf``. Each has a different set of known string commands. In this
  4. +  configuration field, you can list the project types that should be allowed
  5. +  (separated by white space).
  6. +
  7. +*storage-format*
  8. +  This configuration field controls the storage format used for new
  9. +  translation projects.
  10. +
  11. +  The ``one-file`` format stores all information about a project in a single
  12. +  file. It is simple to handle, having all information at one place.
  13. +  For bigger projects, the format may become too unwieldy to handle.
  14. +  Internally, the file is completely created before storage, and memory
  15. +  requirements can become huge. The ``split-languages`` format aims to solve
  16. +  that. Instead of a file, the project data all goes into a directory. Within
  17. +  the directory, there is a ``project_data.xml`` file, and one for each
  18. +  language. Files are only written when modified.
  19. +

Comments