- Game launched
- dbg: [misc] [GenerateWorld] Game seed: 0; New game seed: 0
- dbg: [misc] [_GenerateWorld] Game seed: 0; New game seed: 0
- dbg: [misc] [SwitchToMode] SM_MENU
- Opened "new game" UI (seed was 1, saved on the previous session)
- dbg: [misc] [_ShowGenerateLandscape:1] Game seed: 1; New game seed: 1
- dbg: [misc] [_ShowGenerateLandscape:2] Game seed: 4294967295; New game seed: 1
- dbg: [misc] [StartGeneratingLandscape:1] Game seed: 4294967295; New game seed: 1
- dbg: [misc] [StartGeneratingLandscape:2] Game seed: 4294967295; New game seed: 1
- Clicked "generate"
- dbg: [misc] [SwitchToMode] SM_NEWGAME
- dbg: [misc] [GenerateWorld] Game seed: 4294967295; New game seed: 1
- dbg: [misc] [_GenerateWorld] Game seed: 1; New game seed: 1
- Abandoned game
- dbg: [misc] [SwitchToMode] SM_MENU
- Set generation_seed from console as GENERATE_NEW_SEED (4294967295), will be saved in _settings_newgame
- dbg: [misc] [_ShowGenerateLandscape:1] Game seed: 1; New game seed: 4294967295
- dbg: [misc] [_ShowGenerateLandscape:2] Game seed: 4294967295; New game seed: 4294967295
- dbg: [misc] [StartGeneratingLandscape:1] Game seed: 4294967295; New game seed: 4294967295
- dbg: [misc] [StartGeneratingLandscape:2] Game seed: 4294967295; New game seed: 4294967295
- dbg: [misc] [SwitchToMode] SM_NEWGAME
- dbg: [misc] [GenerateWorld] Game seed: 4294967295; New game seed: 4294967295
- dbg: [misc] [_GenerateWorld] Game seed: 4294967295; New game seed: 4294967295
- dbg: [misc] Seed was set as GENERATE_NEW_SEED, so I generated 1054710808