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  1.     openttd.exe!ScriptConfig::SetSetting(const char * name, int value) Line 109 C++
  2.     openttd.exe!ScriptConfig::AddRandomDeviation() Line 137 C++
  3. >   openttd.exe!ScriptConfig::ScriptConfig(const ScriptConfig * config) Line 57 C++
  4.     openttd.exe!AIConfig::AIConfig(const AIConfig * config) Line 31 C++
  5.     openttd.exe!MakeNewgameSettingsLive() Line 369  C++
  6.     openttd.exe!StartGeneratingLandscape(GenerateLandscapeWindowMode mode) Line 269 C++
  7.     openttd.exe!GenerateLandscapeWindow::OnClick(Point pt, int widget, int click_count) Line 581    C++
  8.     openttd.exe!DispatchLeftClickEvent(Window * w, int x, int y, int click_count) Line 759  C++
  9.     openttd.exe!MouseLoop(MouseClick click, int mousewheel) Line 2913   C++
  10.     openttd.exe!HandleMouseEvents() Line 3014   C++
  11.     openttd.exe!WndProcGdi(HWND__ * hwnd, unsigned int msg, unsigned __int64 wParam, __int64 lParam) Line 698   C++
  12.     [External Code]
  13.     openttd.exe!VideoDriver_Win32::MainLoop() Line 1229 C++
  14.     openttd.exe!openttd_main(int argc, char * * argv) Line 868  C++
  15.     openttd.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 443  C++
  16.     [External Code]

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