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RATT - Available RoadSubT

  1. A company can build a RoadSubType when:
  2. - A vehicle for it is available for purchase to the company
  3. - The company owns a vehicle for that RoadSubType but the vehicles are expired (like RailTypes)
  4. - The RoadSubType doesn't have vehicles bound to it but is compatible with other RoadSubTypes, like OFFR/DIRT, HWAY
  5.  
  6. Possible other cases:
  7. - Scenario Editor, it should be possible to build every RoadSubType at any time (as it works with industries, bug?)
  8. - Cities, should be able to build which RoadSubType they want (still missing support for it, only build the first one) but based on introduction date?
  9. - GameScripts, they should be able to ask what kind of availability they need

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