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  1. Index: src/town_cmd.cpp
  2. ===================================================================
  3. --- src/town_cmd.cpp    (Revision 23345)
  4. +++ src/town_cmd.cpp    (Arbeitskopie)
  5. @@ -780,7 +780,7 @@
  6.     }
  7.  
  8.     Slope cur_slope = _settings_game.construction.build_on_slopes ? GetFoundationSlope(tile) : GetTileSlope(tile);
  9. -   bool ret = !IsNeighborRoadTile(tile, dir, t->layout == TL_ORIGINAL ? 1 : 2);
  10. +   bool ret = !IsNeighborRoadTile(tile, dir, t->layout == TL_ORIGINAL ? 1 : 3);
  11.     if (cur_slope == SLOPE_FLAT) return ret;
  12.  
  13.     /* If the tile is not a slope in the right direction, then

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