Index: src/vehicle_cmd.cpp
===================================================================
--- src/vehicle_cmd.cpp (revision 27675)
+++ src/vehicle_cmd.cpp (working copy)
@@ -606,7 +606,7 @@
bool vehicle_list_window = HasBit(p1, 1);
VehicleListIdentifier vli;
- if (!vli.Unpack(p2)) return CMD_ERROR;
+ if (!vli.UnpackIfValid(p2)) return CMD_ERROR;
if (!IsCompanyBuildableVehicleType(vli.vtype)) return CMD_ERROR;
if (vehicle_list_window) {
@@ -1001,7 +1001,7 @@
if (p1 & DEPOT_MASS_SEND) {
/* Mass goto depot requested */
VehicleListIdentifier vli;
- if (!vli.Unpack(p2)) return CMD_ERROR;
+ if (!vli.UnpackIfValid(p2)) return CMD_ERROR;
return SendAllVehiclesToDepot(flags, (p1 & DEPOT_SERVICE) != 0, vli);
}
Index: src/vehicle_gui.cpp
===================================================================
--- src/vehicle_gui.cpp (revision 27675)
+++ src/vehicle_gui.cpp (working copy)
@@ -1638,7 +1638,7 @@
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
- DropDownList *list = this->BuildActionDropdownList(VehicleListIdentifier(this->window_number).type == VL_STANDARD, false);
+ DropDownList *list = this->BuildActionDropdownList(VehicleListIdentifier::UnPack(this->window_number).type == VL_STANDARD, false);
ShowDropDownList(this, list, 0, WID_VL_MANAGE_VEHICLES_DROPDOWN);
break;
}
Index: src/vehicle_gui_base.h
===================================================================
--- src/vehicle_gui_base.h (revision 27675)
+++ src/vehicle_gui_base.h (working copy)
@@ -38,7 +38,7 @@
static const StringID vehicle_sorter_names[];
static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
- BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(wno)
+ BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
{
this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs);
}
Index: src/vehiclelist.cpp
===================================================================
--- src/vehiclelist.cpp (revision 27675)
+++ src/vehiclelist.cpp (working copy)
@@ -37,7 +37,7 @@
* @param data The data to unpack.
* @return true iff the data was valid (enough).
*/
-bool VehicleListIdentifier::Unpack(uint32 data)
+bool VehicleListIdentifier::UnpackIfValid(uint32 data)
{
byte c = GB(data, 28, 4);
this->company = c == 0xF ? OWNER_NONE : (CompanyID)c;
@@ -52,10 +52,12 @@
* Decode a packed vehicle list identifier into a new one.
* @param data The data to unpack.
*/
-VehicleListIdentifier::VehicleListIdentifier(uint32 data)
+/* static */ VehicleListIdentifier VehicleListIdentifier::UnPack(uint32 data)
{
- bool ret = this->Unpack(data);
+ VehicleListIdentifier result;
+ bool ret = result.UnpackIfValid(data);
assert(ret);
+ return result;
}
/**
Index: src/vehiclelist.h
===================================================================
--- src/vehiclelist.h (revision 27675)
+++ src/vehiclelist.h (working copy)
@@ -35,7 +35,8 @@
uint32 index; ///< A vehicle list type specific index.
uint32 Pack() const;
- bool Unpack(uint32 data);
+ bool UnpackIfValid(uint32 data);
+ static VehicleListIdentifier UnPack(uint32 data);
/**
* Create a simple vehicle list.
@@ -47,7 +48,7 @@
VehicleListIdentifier(VehicleListType type, VehicleType vtype, CompanyID company, uint index = 0) :
type(type), vtype(vtype), company(company), index(index) {}
- VehicleListIdentifier(uint32 data = 0);
+ VehicleListIdentifier() : type(), vtype(), company(), index() {}
};
/** A list of vehicles. */