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if
(
AI
::
CanStartNew
(
)
&&
_game_mode
!
=
GM_MENU
&&
--
_next_competitor_start
==
0
)
{
/* Allow multiple AIs to possibly start in the same tick. */
do
{
if
(
!
MaybeStartNewCompany
(
)
)
{
break
;
}
}
while
(
AI
::
GetStartNextTime
(
)
==
0
)
;
}
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