- Accepted
- AnimView
- Component-Graphical
- Component-Logic
- Component-MapEdit
- Component-UI
- Discussion
- Enhancement
- Fixed
- Future
- Game Crash
- Game Error
- Investigating
- LevelEdit
- Lua 5.2
- Milestone-0.30
- Needs Dev
- OpSys-Linux
- OpSys-OSX
- Patch
- Priority-Critical
- Priority-High
- Priority-Low
- Priority-Medium
- Regression
- Renderer-DirectX
- Renderer-OpenGL
- SDL2
- Suggestion
- Task
- Translation
- Unexpected behavior
- Wiki
- bug
- duplicate
- imported
- invalid
- wontfix
- ======================================
- [Component]
- Component-Graphical
- Component-Logic
- Component-MapEdit
- Component-UI
- Translation -> Component-Translation
- AnimView -> Component-AnimView
- LevelEdit -> Component-LevelEdit
- Renderer-DirectX -> Component-DirectX
- Renderer-OpenGL -> Component-OpenGL
- Wiki -> Component-Wiki
- SDL2 -> Component-SDL 2
- Lua 5.2 -> Component-Lua 5.2
- [Priority]
- Priority-Critical
- Priority-High
- Priority-Low
- Priority-Medium
- [Type]
- Enhancement -> Type-Enhancement
- Game Crash -> Type-Crash
- Game Error -> Type-Error
- Regression -> Type-Regression
- Suggestion -> Type-Suggestion
- Task -> Type-Task
- bug -> Type-Bug
- Patch -> Type-Patch
- Unexpected behavior -> Type-Unexpected behavior
- [State]
- Discussion -> State-Discussion [State-Triaging??]
- Investigating -> State-Investigating [State-Triaging??]
- Accepted -> State-Accepted
- Future -> State-Future [Make a mile-stone?]
- Needs Dev -> State-Needs dev
- **not-available** -> State-Needs feedback
- **not-available** -> State-Needs review
- Fixed -> State-Fixed
- duplicate -> State-Duplicate
- invalid -> State-Invalid
- wontfix -> State-Wontfix
- **not-available** -> State-Cannot reproduce
- [OpSys]
- OpSys-Linux
- OpSys-OSX
- **not-available** -> OpSys-Windows
- [Reported]
- Milestone-0.30 -> Reported-0.30 [Check issues with Milestone-0.30]
- **not-available** -> Reported-0.40 [Check 0.40 milestone]
- [Origin]
- imported -> Origin-Googlecode