- user@computer MINGW64 /r/ottd
- $ ./configure
- checking awk... awk
- detecting OS... MINGW
- checking build system type... x86_64-w64-mingw32
- checking host system type... x86_64-w64-mingw32
- checking universal build... no
- checking build cc... gcc
- checking host cc... gcc
- checking build c++... g++
- checking host c++... g++
- checking host windres... windres
- checking strip... disabled
- checking builtin depend... yes
- checking makedepend... disabled
- detecting cpu-type... 64 bits
- detecting SSE... found
- checking static... yes
- checking unicode... yes
- using debug level... no
- using desync debug level... no
- using link time optimization... no
- checking OSX sysroot... not OSX, skipping
- checking allegro... not found
- checking sdl... not found
- checking COCOA... not OSX, skipping
- checking GDI video driver... found
- checking dedicated... not selected
- checking console application... disabled (only used when forced)
- checking network... found
- checking squirrel... found
- checking translator... no
- checking assert... enabled
- checking zlib... not found
- checking liblzma... not found
- WARNING: lzma was not detected or disabled
- WARNING: OpenTTD doesn't require lzma, but it does mean that many features
- WARNING: (like loading most savegames/scenarios and joining most servers)
- WARNING: will be disabled.
- If you want to compile without lzma use --without-lzma as parameter