childsprite {
sprite: GROUNDSPRITE_SNOW_4_4;
recolour_mode: RECOLOUR_REMAP;
palette: PALETTE_USE_DEFAULT;
always_draw: 1;
hide_sprite: (climate != CLIMATE_ARCTIC) || (climate == CLIMATE_ARCTIC) && (nearby_tile_height(0, 0) < (snowline_height + 2));
}